The sixteenth Chieftain
Of the Dúnedain, battles
Repetitiveness
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For all the games I complete in 2012, instead of wasting time writing a review made up of points and thoughts I’ve probably already expressed here in various posts at Grinding Down, I’m instead just going to write a haiku about it. So there.
Hah, nice summing it all up 😀 so it is repetitive eh?
Yup! Every level is the same: attack enemies, find a specific item to open gate/clear your path, attack more enemies, gain a level, and make your way to the next stage.
Ah, I get that…. 😐
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