Tag Archives: vehicular combat

Paul’s Preeminent PlayStation Plus Purge – Toy Home

There was a time when Sony was really pushing the Sixaxis controller as the best way to play some of its big name games, such as Lair and Heavenly Sword. Well, Toy Home also uses it, forcing you to tilt left or right to steer your racing vehicle…or shake it violently to get your vehicle to flip over after a crash landing. I’m sure I looked a bit ridiculous doing all of this, but thankfully no one was around to watch me play. It’s gimmicky and not something I’d every really want to use, but alas…I had to.

The goal of Toy Home, which is a digital download only for the PlayStation 3 that came out in December 2007 and does not contain Trophies because it predates the inclusion of ’em, is to simply collect coins, discover hidden medals, and pass every checkpoint, earning 10 seconds for each checkpoint, before times runs out. You also win points by jumping, smashing, and flipping around. There are a total of eight racetracks in the game, all of them taking place in one of the rooms of the house and are filled with obstacles. It initially does feel like you are a kid’s bedroom like in Toy Story, with larger-than-life toys around you to smash into, and the bouncy music really makes you feel like a kid just goofing around with your toys.

There’s a single player mode, along with a multiplayer mode, where up to eight players can battle against each other online, as well as leaderboards, where you can view high scores. Naturally, I didn’t bother trying to play online because I just know how it’s going to go; I can only imagine how empty and lonely that digital realm is for a…twelve-year-old game.

I don’t have much more to say about Toy Home. It’s not a complicated game. It is what it is, a driving collectathon, and that’s fine. The only part I wasn’t enamored with was the control scheme, but I probably could get over it in time. Still, my goal with this project is to play what I can and see if the games hook me hard or are only interesting enough for an hour or so of my gaming time. I don’t see myself devoting much more of my life to Toy Home, sorry to say to all those at SCE and Game Republic.

Oh look, another reoccurring feature for Grinding Down. At least this one has both a purpose and an end goal–to rid myself of my digital collection of PlayStation Plus “freebies” as I look to discontinue the service soon. I got my PlayStation 3 back in January 2013 and have since been downloading just about every game offered up to me monthly thanks to the service’s subscription, but let’s be honest. Many of these games aren’t great, and the PlayStation 3 is long past its time in the limelight for stronger choices. So I’m gonna play ’em, uninstall ’em. Join me on this grand endeavor.

Paul’s Preeminent PlayStation Plus Purge – BlazeRush

Hmm. At some point in May 2018, in pursuit of my purging of these numerous PlayStation Plus games I have downloaded over the years and left unplayed on my seriously neglected PlayStation 3, I did a few rounds of this thing called BlazeRush. I’m now coming back to this post months later with little memory of what I experienced, though I remember not being too impressed, much like with other car-based games from this blazing feature of mine.

Allow me to tell you what this is BlazeRush is all about. It’s an arcade racing survival game with no health, no leveling up, and no brakes, hence the rush part of its title. You can play locally or online multiplayer–though I had no luck with the latter–and you play by selecting a vehicle to your taste and chase, blow up, and cut off anyone that gets in your way. There are three planets to race on, each with their own set of tracks, along with 16 cars to pick and a variety of weapons to use.

I’ve seen a lot of others talking about BlazeRush comparing it to Death Rally and Rock n’ Roll Racing, two other vehicular combat-based racing videogames I’ve never touched in my life. My go-tos were the original Twisted Metal and Vigilante 8 and not much more since then, honestly. So this didn’t really hold my interest for too long, though I will say the controls are solid and everything moved rather fluidly. Knocking another vehicle off the track sure felt good…until an opponent knocks you off seconds before you get a powerful pick-up.

Ultimately, I don’t have much more to say about BlazeRush. It was that kind of experience, I guess. Here’s hoping the next game I purge isn’t another racing game. I know, I do it to myself.

Oh look, another reoccurring feature for Grinding Down. At least this one has both a purpose and an end goal–to rid myself of my digital collection of PlayStation Plus “freebies” as I look to discontinue the service soon. I got my PlayStation 3 back in January 2013 and have since been downloading just about every game offered up to me monthly thanks to the service’s subscription, but let’s be honest. Many of these games aren’t great, and the PlayStation 3 is long past its time in the limelight for stronger choices. So I’m gonna play ’em, uninstall ’em. Join me on this grand endeavor.