Monster Jam: Battlegrounds is a bad game. I thought I’d just put that up front here in this new feature for Grinding Down where I finally start taking a look at the many, many PlayStation Plus titles I have installed on my PlayStation 3. Why? Well, the service is not what it once was in terms of the games you get (at least for the console I’m still on), and I’m looking to ultimately cancel it down the road. Unlike Microsoft’s Games with Gold program, you don’t get to keep the titles from Sony, so I should try some of them out before I cut ties and these disappear for good.
Let’s get to it. Monster Jam: Battlegrounds is Trials, but instead of motorbikes you use monster trucks to get the job done. The job is usually going from the left side of the screen to the right side. Actually, that comparison is completely unfair to the Trials franchise, which is noteworthy for its physic-based controls and steep challenge, but high level of polish. Also, completing a tough jump in Trials Evolution felt do-able and was really rewarding; here, you are fighting at every twist and turn to keep these monster trucks upright, almost as if they are hollow inside. Ugh.
There are three modes: Skill Driving, Stadium Events, and Stunt. Each is less exciting than the previous one. Skill Driving has you trying to reach certain areas by maintaining momentum and not toppling over. Stadium is a ridiculous scenario where you drive in a circle two or three times and beat an opponent doing the same thing, and to call this a “race” is an insult to the very definition of the word. Stunt wants you to use your boost power effectively and see how far you can make a monster truck fly through the air. These are all straightforward and over quickly, which makes the long load times to get to them and unresponsive controls all the more frustrating.
So, in the end, not a keeper. The physics are appalling, the challenge and graphic designs are lackluster, the audio is a mess, cutting in and out and culminating into one large crunch of static, crowd cheers, and cheesy rock music, and it takes forever to play, which, for a game I don’t want to play all that much, makes the decision to uninstall pretty easy. Didn’t even need to boost.
Oh look, another reoccurring feature for Grinding Down. At least this one has both a purpose and an end goal–to rid myself of my digital collection of PlayStation Plus “freebies” as I look to discontinue the service soon. I got my PlayStation 3 back in January 2013 and have since been downloading just about every game offered up to me monthly thanks to the service’s subscription, but let’s be honest. Many of these games aren’t great, and the PlayStation 3 is long past its time in the limelight for stronger choices. So I’m gonna play ’em, uninstall ’em. Join me on this grand endeavor.