Tag Archives: TES

Elder Scrolls V: Skyrim to arrive with a new engine

Will a lot of people be getting married on November 11, 2011 (11/11/11) or buying Elder Scrolls V: Skyrim? Well, I think I know my answer…

But yeah. This new entry in the Elder Scrolls series was just announced over the weekend at some videogame award thingy that I didn’t watch. However, many already speculated that a fifth game was in the works. I mean, Elder Scrolls IV: Oblivion was a huge hit; how does one not follow up on it? I personally think it’s a good thing that it’s taken five years (Oblivion came out in 2006 for the Xbox 360) to come into the public view. A lot has changed in terms of gaming prowess, and a lot is seemingly going to change as Bethesda is reporting that Skyrim is not going to be running on its infamous Gamebyro engine. Instead, it’s using a brand new one, and let’s quote a dude here:

“We can now confirm that the TES V: Skyrim engine is all-new. And it looks fantastic.” – Nick Breckon, community manager at Bethesda

This is good. Very good. The Gamebyro engine, which fueled Elder Scrolls IV: Oblivion, Fallout 3, and Fallout: New Vegas, is definitely showing its age. It’s been showing its faults and glitches for many years, and the time for change is upon us. I can naturally only hope that this new engine is in the same vision of Gamebyro, but more beautiful, more capable, more durable. First-person RPGs are all about seeing the world all at once, and when that world is a fantasy world, a place lush with flowers and trees and rocky hills and blazing sunsets, it’s vital that the system can handle everything. I have to also wonder if the fighting/magic system will get an overhaul–I hope it does.

Nonetheless, we have a bit of a wait. So while we all consider how the skill system will work or how X will do Y to Z, we can check out the teaser trailer below:

Dragons! Take that, Dragon Age!