Tag Archives: Super Monkey Ball

No 3D for my Nintendo 3DS

Come March 27, 2011, I’m getting a Nintendo 3DS. Probably that turquoise blue one. And I think it’s safe to say that I’m going to be turning off the 3D on every game I play. For me, it’s not about the 3D-ness of the new console; instead, what I’m more concerned with is seeing stronger tech beneath the hood, a focus on socializing and walking, and a console that is more than just that. Yet strangely this also equals a weaker battery life, which is not terrible news to me as I constantly charge my portable devices out of habit.

A lot of early online previews of the system mention that the 3D is often tricky to get right, and that some games, some games specifically created to be played on the Nintendo 3DS, are better suited with the novelty turned off. Yowza. For example, Super Monkey Ball 3D, a game that allows you to tilt the DS to move the ball around; that’s cool and all, but if you’re playing in 3D, this tilting basically throws off your perspective every time, tossing the 3D to the left, to the right, to the off switch. That’s just…mind-boggling.

Like I said, I’m more interested in the Mii Plaza stuff, the music editor, the notepad, the Street Pass functions. Everything but the kitchen sink. Rarely will a game be played in full on 3D. Sure, sure, I’m gonna flick it on to try out the packed-in AR games, as well as when I wanna show off the system to friends, but other than that…it’s 2D for me. Unless, of course, Animal Crossing 3DS does something amazing with it, but I have my doubts.

What about you?