Tag Archives: Street Fighter II

2017 Game Review Haiku, #20 – Super Puzzle Fighter II Turbo HD Remix

2017-gd-games-completed-super-puzzle-fighter-2-turbo-hd-remix

Match gem pairs, damage
Dump them garbage blocks and laugh
Swing hard, Sakura

I can’t believe I’m still doing this. I can’t believe I’ll ever stop. These game summaries in chunks of five, seven, and five syllable lines paint pictures in the mind better than any half a dozen descriptive paragraphs I could ever write. Trust me, I’ve tried. Brevity is the place to be. At this point, I’ve done over 200 of these things and have no plans of slowing down. So get ready for another year of haikus. Doumo arigatou gozaimasu.

Round one, fight–I mean, mash those buttons!

After getting some snazzy new haircuts on Black Friday, Tara and I headed over to GameStop to see if they had any crazy-as-crazy-gets deals. Well, they didn’t…just their usual “buy two used games, get one used game free” thing, and we’d been talking a bit about trying to find more two-player games for the Xbox 360 since it’s usually just me playing solo stuff like Fallout: New Vegas while she looks on earnestly. We browsed, I got hit on by an employee who was very impressed with my authentic Ravenclaw scarf, and then we left the store with three games in tow: Sonic’s Ultimate Game Collection, Street Fighter IV, and Dragon Quest IX: Sentinels of the Starry Skies.

Sonic’s UGC actually doesn’t have as many two-player games in it, but there’s a few good ones, such as all Sonic 2, Golden Axe, and all iterations of Streets of Rage. We played a bunch and got all nostalgic over the graphics and gameplay. Tara wanted a copy of DQIX for herself since each cartridge only has one save slot, and I was nowhere near ready to delete mine and make space; guess she’s seen me enjoying it a lot for over 85 logged hours now and suspects she’ll have a good time, too. Spoiler: she will! She’s gonna make me her priest character.

But we mostly decided on a new fighting game, as those are really easy to pick up and play together. I’m a big Tekken fan, much more than Street Fighter, but alas that series is still stuck on the PlayStation 3. We were not left with many other choices, and so we picked Street Fighter IV, not even bothering to “upgrade” to Super Street Fighter IV for like $10 more. Extra stages, colors, and characters are not that exciting in the end.

Early impressions of the game are that…well, it’s basically the same ol’ Street Fighter II we’ve all come to know and love, just with flashy graphics, some new moves, and really horrible cutscenes. I try to do special moves and cool throws, and Tara button-mashes her way to victory. We’re an amazing mix, and it’s a lot of fun–I’m looking forward to unlocking more characters though. To do that, however, one has to beat the Arcade mode with specific characters. That’s easy enough when you set the fights to Easiest difficulty, one round, and 30 seconds on the clock. Easy peasy…until Seth, that is. He’s the final boss, a sort of Dr. Manhattan wannabe with everyone’s special moves, and the spike in difficulty from him and the fight before is mountainous. Sometimes he clobbers me in a perfect round, and other times I can get a few hits in. My best strategy is to spam ranged attacks (like fireballs) and keep my distance. Which is why it is astounding to me that I was able to unlock this Achievement two difficulty levels higher:


Arcade Rat (20G): Clear Arcade Mode with 1 character on Medium or higher difficulty.

Not sure about a lot of the remaining Achievements. A lot involve grinding fights online. Hmm…

Oh, and we’re absolutely terrified of Rufus, but that’s an entire post in itself.

The great escape plan

I’ve been having an extremely terrible week. There’s a lot of bad stuff happening right now in my life, none of which I want to speak about publicly though I do keeping asking this question of the great being above. Thankfully, there are ways I can escape these horrible thoughts in my mind, if only for a couple of hours, but it’s needed regardless. I’m talking about videogames, and you’re not surprised one bit.

So this is gonna be a, more or less, summary of my week with gaming. Not sure how exciting it’ll be for you to read, but it’s important for me because these are some of the things that have helped keep me sane while everything else falls apart.

Earlier this week I got to try out co-op in Borderlands with Greg Noe. This was a lot of fun, and now I see what I’ve been missing out on. He came into my game at level 50 (capped because of no DLC) and helped me climb from a level 34 to level 39 very quickly. Shockingly fast to be honest. Guess that’s what they call power leveling. We rushed through the main storyline missions and took down Sledge before calling it a night. We chatted and casually shot up skags and bandits, and though he handled most of the fighting I really didn’t mind as I still racked up experience points. Got a bunch of co-op Achievements as well, and I’m one away from getting all of them in Borderlands (minus the DLC ones naturally). Just gotta ping level 50, which I might save for (hopefully) another session of co-op with Greg!

I also spent some Microsoft Points, snagging namely Peggle and Street Fight II Hyper Fighting as of the moment. Still have 800 Points to go. I contemplated getting the recently remade Earthworm Jim HD, but after playing the trial version decided otherwise. As Jim, you can’t jump and shoot at the same time, nor can you jump up off of ropes, only down. These design choices have been there from the beginning, but I’ve been spoiled by much better platformers since then and can’t get past these kinds of hiccups.

Peggle is great fun, and I am now working my way through each challenge level; my favorite power-ups are the dragon’s bouncing fireball and the owl’s zen shot. A lot of the game relies on luck, but there’s also a serious amount of planning and preparation to put into each level.

As per Street Fighter II HF, I don’t have any fighters on my Xbox 360 so I figured why not get one of the classics. Even on a difficulty of two stars out of seven, the game seriously mopped the floor with me. Guess I need more practice, but it’s fun nonetheless and really brings me back to those mall arcades. However, Dhalsim’s level is atrocious. The elephants in the background do not stop making noise the entire time. I had to put it on mute. Yoga flame!

After getting stuck on an Act II mission in The Saboteur last night, I said “feck it” and just ran around blowing stuff up. In other words, taking out some more white dots from the map. I also ended up unlocking two Achievements around the same time: the one for blowing up 50 vehicles and the one for stealth killing 50 Nazis. Guess those two were neck and neck for awhile. Hopefully I can get past this mission real soon. An online guide suggests doing it undercover, but the problem is I get caught too soon each and every time. Not sure what I’m doing wrong or if there’s another way around it all. Will keep plugging at it; unlike GTA IV, dying during a mission doesn’t make you start all the way back across the city. So there’s no reason not to keep trying.

Right. I’m visiting home-home for the weekend so I’ll probably just bring my DS to distract me. Picross 3D puzzles and more Pokemon HeartGold to sift through. Other than that, Tara and I will most likely play the LEGO Harry Potter: Years 1-4 demo together tonight, which I really think she’s going to love. We watched a dev diary video recently that showed off Mad-Eye Moody in LEGO form. He looks simply splendid. This world is so perfect for the LEGO build; I can’t stress that enough.

So yeah, that’s my week of escaping. It’s all I can do at the moment.