Tag Archives: Storm

Hurricane Irene, the weekend, and gaming

Well, we all knew she was coming ahead of time, and thankfully many of us paid heed to the warnings, but things were still pretty rough this weekend. In terms of things hitting close to home, the house we literally just moved into on Friday…well, it’s currently without power and hot water and the basement had about two to three inches of water in it. Plus, branches of deadly size were breaking off and dropping on the back deck:

Ugh. Yeah…don’t even know what’s going on in our other place–the Leaky Cauldron–but most likely not much, just power loss. Or extensive leakage. Trying not to think that way. Won’t be able to check on that for a little bit though. Pray that the remainder of our stuff remains dry and safe and…dry. Dry is the important factor here.

Tara and I spent the entire weekend at her parents’ place in Sparta, NJ, which still got hit with a lot of rain, heavy winds, and power loss. Honestly, prior, I thought that there was too much media hype about Hurricane Irene–my mother would’ve called me days ago and told me to pay attention and be prepared and that there was no hype, that this was a major storm rolling up the East Coast–and I probably would’ve just carried on as business as usual. Thankfully, everyone else freaking out began freaking me out and we smarted up, moved as much as we could into the new home, and then hunkered down elsewhere.

Before the storm rolled in, I made a quick swing by GameStop, interested in picking up a “get me through the hurricane” game, as well as rewarding myself for all that heavy lifting and stress that comes with physically moving from one place to another. I figured that if the power went out, I’d at least have my fully charged 3DS for a few hours of distraction/entertainment. I had a slight interest in Shin Megami Tensei: Devil Survivor Overclocked, the first true Japanese RPG for the Nintendo 3DS since its launch, and that’s interesting, considering the DS was always playing host to this JRPG and that JRPG. So I grabbed it, looking forlornly at the numerous copies of Deus Ex: Human Revolution on the shelves behind the counter. My friend Greg had ordered me a copy, and I was hoping to get it in time for some weekend gaming, but Amazon was late shipping it, and then factor in the slim chance of being at the house to actually play it…wah.

But then DE:HR arrived on Saturday! I have read the game’s manual twice. That’s kind of like playing it, right?

Other than that, I played some Braid, VVVVVV, and more The Sims Social to help pass time as we *ahem* weathered the storm. Will probably have some posts up this week about these games, as well as some other goodies. Stay tuned. And please, please…stay away from falling branches.

Games Completed in 2011, #10 – X-MEN Arcade

My mother absolutely loved Walt Disney World, and it seemed like no more than two to three years would pass in my youth before we’d drive down to sunny Florida from buggy New Jersey yet again to spend a week walking the parks, seeing the sights, and eating like royalty. We always stayed inside Walt Disney World, but rarely at the same resort, and for all intents and purposes of today’s post I’m going to be talking about the time we stayed at Disney’s Coronado Springs. I was definitely under ten years old then, but many details remain fuzzy. I do, however, remember there being an arcade at the resort, an arcade with air hockey and Pac-Man and, most importantly, an X-MEN Arcade cabinet. I think the game itself was just called X-MEN, but that can be rather misleading and generalizing so we’re tossing in arcade for good measure. So, this arcade…it used quarters, not tokens or playcards, truly a relic of the past. I never had to beg for change from my parents, and I have this sort of LOST-style flashback of myself running up to my mother on one of the bike paths, watching in boyish anticipation as she fished around in her vacation belly-bag, and pulled out a handful of quarters—all mine.

As a kid, I thought the X-Men were just the coolest. Nothing cooler than a team of crazy-looking superheroes fighting even crazier-looking supervillains, in fact. I had the comics, the collectible cards, the TV series recorded every Saturday morning. And if I had my way, I would totally have been born a Mutant. My power? A cross between Kitty Pryde and Colossus, which is funny if you know anything about their history together. I’d basically like to either phase through walls or simply bust through ’em. But yeah…videogames. The X-MEN Arcade cabinet always had a crowd thanks to its ability for six people to play at once. It was definitely the most popular cabinet at the resort’s arcade—at least in my eyes it was—but it was worth the wait.

X-MEN Arcade is the continuation of the plot from 1989’s Pryde of the X-Men, an animated film I watched so many times that the VHS tape eventually disintegrated, wherein the X-Men go after Magneto for kidnapping Professor Xavier and Shadowcat. Six characters are available to play as—Wolverine, Cyclops, Dazzler, Storm, Nightcrawler, and Colossus—and each plays pretty much the same save for their special moves. I usually selected Nightcrawler because his superpower could easily clear the screen of enemies. However, I never completed the game in the arcade—didn’t have enough quarters, didn’t have enough other players to help out, didn’t have the skills to beat the Blob without using up all my lives. Many, many reasons. And I never did find another X-MEN cabinet back home in New Jersey, and so that was that. Other X-Men games came out, but none quite like the arcade version.

Jump ahead in time like Bishop to 2011, and I’m playing X-Men Arcade again. This time, it’s very different. It’s silly, it’s easy even on the highest difficulty setting, and it’s unbelievably short. I beat it twice so far. When I played the game in the arcade, I never got farther than beating Wendigo, and I was surprised to see there was only a couple more levels to go. You have unlimited continues, which seems weird, and each level is more or less the same: walk left to right, beat up every enemy, continue on until you hit the level’s boss. It’s a perfunctory brawler and bland, but because it’s the X-Men, I’m okay with that.

Last October, my wife and I went on our honeymoon to Walt Disney World. Amazingly, we stayed at Coronado Springs, too. Here’s us waiting for the bus:

The arcade is no longer located in the resort’s main building. Instead, it’s been moved over to one of the pool areas, and we did see signs for the arcade, but we just never got over to see it. The hot tub was too soothing, too comforting. I’d like to imagine that the X-MEN Arcade cabinet is still there, still eating quarters.

The XBLA version is both a port and completely different take on the game. Go in for nostalgia’s sake, and you’ll have a good time. Otherwise, it’s nothing amazing these days. However, the experience of playing it again some twenty years later means a lot to me. I just wish I could tell my mom how much.