As I was inching closer and closer to completing George R.R. Martin’s A Dance With Dragons last night, I took a small break between powerful chapters to see how the Internet was holding up. Maybe I shouldn’t have as I already knew that the night was gonna get sad and frustrating once I closed the latest ASoIaF tome for good, but the Internet exists for checking, and checked it I certainly did. Scrolling through my Google Reader feeds, a headline popped out at me, and I read on, grimacing, trying to fathom the what and why: Capcom had announced that they were canceling Mega Man Legends 3, citing that certain criteria had not been met to push the project forward into full production. See Capcom community liaison Greg Moore’s words right here:
“Part of [the game development] process includes an assessment of whether the title will go into full production, and is based on a number of criteria with input from different sectors of the company. Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria.”
Sigh. That hurts.
There’s not much on the horizon that has looked appealing enough to warrant more use of my Nintendo 3DS, but Mega Man Legends 3 (and its Prototype Version demo thingy) were definite contenders for my gaming hands and eyes. I still swear I have a copy of the original PlayStation Mega Man Legends somewhere around my apartment, but have not gone looking for it yet; it’s a game that was different enough to be a Mega Man title and more. I liked it for how hard it tried to not be the same ol’ same ol’, and while I never got to play any more titles in the series after that I knew that I’d pick up MML3 and its demo on day one. A portable MML is enough to get me smiling. I was definitely bummed to learn that the Prototype Version wasn’t going to be available when the eShop opened, and I should’ve seen through that thin veil, that Capcom was out for revenge against Keiji Inafune, that they’d rather push less exciting franchises forward than give a series that, without a doubt, has its fans, has personality, has a thousand and five stories yet to be told.
I have to wonder what criteria wasn’t met. More than likely, we’ll never know. Farewell, Mega Man Legends 3. May your health gauge refill sooner than later.
Posted in entertainment, fail, musings, nintendo 3DS, rant, releases, videogames
Tagged A Dance with Dragons, ASOIAF, cancelled, Capcom, GRRM, Mega Man Legends 3
Unless it happens to get delayed again, the Nintendo 3DS eShop will soon be available on June 6, 2011, to all us loyal fans that jumped the gun on getting the system. It’ll be accessible through a system update, much like how we all got that OK GO music video with the energetic dogs. Sadly, once we get the new update, that video is gonna disappear. Not really sure why, but it’s a small price to pay to make the 3DS somewhat relevant again. Here’s what is gonna be available for U.S. gamers at store launch:
- Excitebike – 3D Classics, free until July 7, 2011
- Pokédex 3D – “3DSWare”, free
- Super Mario Land – Game Boy
- Alleyway – Game Boy
- Radar Mission – Game Boy
The eShop will, reportedly, update every Thursday, which explains the slim pickings of the launch lineup. One free game, one free app, two games nobody’s gonna want, and a nice stab at nostalgia with Super Mario Land. The addition of an out-of-game Pokédex is nice, especially that it’s free, but it seems like it’s reliant on StreetPass for growing larger and fuller. Fun idea, but probably not plausible. Missing from the list is, of course, Mega Man Legends 3: Prototype Version. Boo to that, as it was gonna be a heavy hitter for the eShop debut, and that’s saying a lot considering it’s not even a finished game yet.
There’s been no word yet from Nintendo about whether next week’s update will include the Netflix app for streaming films/TV, which I’m positive I will try once and not really like considering how quickly the system’s battery life gives out. However, we do now have some details about the free web browser; it’s supplied by Netfront instead of Opera this time around and will not support Flash. The browser will allow you to upload 3D photos you’ve taken with the system’s camera, as well as view 3D images on websites like 3D Porch. Neato? Naaah.
This doesn’t concern me, but many handheld gamers will be pleased to know that you can transfer DSiWare games from a DSi to a 3DS. Except for these titles. However, you can’t transfer files from a 3DS back to your DSi, natch. Some streets are one way only.
Well, at least I’ll have a reason to really use my Nintendo 3DS on June 6, 2011. Here’s hoping this is just the start and slow climb to greatness; I’m now just waiting for a 3D version of The Legend of Zelda: A Link to the Past, as well as wondering how payment is going to work.
Posted in entertainment, impressions, musings, news, nintendo 3DS, releases, retro gaming, videogames
Tagged eShop, Excitebike, Mega Man Legends 3, Nintendo, Pokemon White, super mario land
If you’ve been pretty disappointed with your Nintendo 3DS and haven’t found much reason to turn it on as of late, well…that problem is going to continue on as the Nintendo’s eShop has been delayed until June 6 in North America (June 7 in Japan; wait, we’re getting something before Japan does?).
Originally, Nintendo’s next firmware update for the 3DS was due to hit in late May, and it’s now been a couple of months since the system’s release with no online gaming connectivity or shopping. Considering the lackluster launch titles, I was hoping to pick up some quirky, cheap downloadable games (or at least demos) to show off this new system’s cool 3D tricks and tech. That has not happened. Nor can players currently port over via SD card DSi software they’ve already purchased. Even the possibility of a free Excite Bike doesn’t dampen the disappointment that–as always–Nintendo can’t get things like online interaction right. Supposedly, we’ll also be getting an Internet browser in this update, which I might never use because I have, uh, a laptop for that.
I think we’re all getting the impression that Nintendo launched its newest console prematurely. This eShop should have been implemented and functional from the very get-go. Guess this also means a longer wait for Mega Man Legends 3: Prototype Version. A dang shame.
I have a soft spot for Mega Man Legends, a PlayStation title that plays nothing like previous Mega Man games. Instead, it focused on open-world gameplay and character interaction, starring a teenage incarnation of Mega Man named Volnutt. It was also the very first wall-jump into 3D polygons for the franchise, making it a sharp slap in the face of any Mega Man fan ever. Thankfully, I was never diehard obsessed with the blue-armored boy’s adventures, and so when this released it just looked like a fun, light-hearted romp, something like Brave Fencer Musashi, with its bright colors and exuberant character personalities. The plot involved hidden treasure, pirates, and a lot of archeology. Very different from your standard travel left to right to end of level and beat boss, acquire its power, and find the next boss weak to it.
I never purchased Mega Man Legends, but somehow it ended up in my collection. If I close my eyes and think hard enough, I believe I borrowed the game from a friend–just the CD though, no jewel case or instruction booklet–and then never gave it back. Or maybe I did. I have these flashes of seeing the game recently amongst all my shtuff. Not sure if I could find it right now in my boxes and boxes of junk seeing as it’s just a little CD by itself, but I might still have it. Who knows. Either way, I played it, I liked it, and I’m pretty sure I never completed it.
All of this is just to say that Mega Man Legends 3–long desired, long hoped for by many–is in the works for the Nintendo 3DS, and with the launch of the system’s eShop in late May, Capcom is releasing something called Mega Man Legends 3: Prototype Version. It’s more than a demo, but less than a completed game. Once you finish the core missions, you’ll receive access to areas of the game not yet finished and be able to play with a debug menu that gives you special moves and abilities. Capcom is hoping for a lot of feedback from gamers about it because without any interest, the title itself might just get chucked into the trashbin. Eep! Be a good Servbot and provide feedback here: http://www.capcom-unity.com/devroom.
Oh, and here’s a little looksie at what’s to come:
Still not sure if this is a free eShop download or a paid demo, but so long as it isn’t too pricey, I’ll be getting it. Five dollars sounds right, but I’m sure Nintendo is going to screw us all and use some wonky points system so it’ll be more like 500 3D Space Bucks. It’ll be nice to have some games to play on my 3DS that don’t require me to move around a room like a goofball (Face Raiders) or have an extra item available at all times to play ’em (AR cards). I can only make so many different Miis before I get bored. Come on, late May…hurry up and get here ASAP.
Posted in entertainment, nintendo 3DS, playstation 1, retro gaming, trailer, video, videogames
Tagged Capcom, eShop, Mega Man, Mega Man Legends, Mega Man Legends 3, Prototype Version