I am still here, you just can’t see me. Walls, they work wonders.
My absence on Grinding Down as of late has been both a choice and a consequence. My day job–which, if you’ve paid attention, is something I rarely discuss here on my videogaming blog–has turned the level of busy up to eleven, and I am trying my best to not go insane from it. The days are long and stuffed, and there is only so much quiet time, during which I’ve chosen to not spend writing silly words about the silly games I’ve been playing, such as Minecraft and Metroid Fusion and Rage and so on. Also, I have a secret art project in the works–and it’s a doozy. A lot of work on my part, but I think it’s going to pay off and just be fun through and through. “Like” my page on Facebook to find out more, as I’ll be revealing it very, very soon.
But I’m making an effort. See, this is efforting. I’m putting down my numerous thoughts to e-paper and publishing it for all of you to skim past. You’re welcome.
Yesterday, after work ended, I popped over to the local GameStop to see if they had that game that everyone was clamoring for on May 15, 2012. No, not Diablo III. No, not Max Payne 3. No, not even Akai Katana Shin. I’m talking about…Game of Thrones. Yeah, that’s right. It came out in all its quietness. The store had copies, just not on the shelves; they were behind the counter, which I found odd as I went to the shelves first and was surprised to not see them right underneath the NEW RELEASES sign.
Anyways, as it turned out, like nobody pre-ordered a copy–myself included–and so the store had a bunch of extra art books from Atlus to give away. That’s both awesome and sad, but whatever–I got my book, which is neat, if filled with some inaccuracies, like a picture of Jeor Mormont with the name Jorah beneath it. At least it’ll help me come up with some better clothing ideas for my drawings at All of Westeros.
The game itself…well, I will reserve a lot of judgment until I’m much farther in, but so far it’s been highs and lows. Game of Thrones is sick with a terrible case of tiny text syndrome, as well as a knack for using white font on light-colored backgrounds, making said font unreadable. The combat is surprisingly bland, like watching broken robots hacking and slashing until their commands run dry despite the promising look it presents. I do like a lot of the story bits, especially the Night’s Watch stuff, and the lore and tone seems to be right. I just wish I could read a lot more of the menus, but whatever. My fault for not having an expensive HDTV, right?
Some Achievements then after an hour or two of play:
Winter is coming (10G): Finish chapter 1
Family is hope… (10G): Finish chapter 2
Merciless (20G): Mete out 5 deathblows
The majority of Achievements are labeled as “secret” and hidden away behind locked text. I kind of appreciate that as it definitely helps to not spoil story beats. As someone who always peruses the lists of unlockables before playing, it’s nice to not know everything or even the hint of something to come.
All right. Time to go back behind stone and brick. Maybe I’ll resurface soon again. If not, knock the secret knock, and we’ll work something out.