Tag Archives: half-hour

HALF-HOUR REVIEW – Dragon Quest Monsters: Joker

Attention fans of monsters and monster-collecting!

My review of the first thirty minutes of Dragon Quest Monsters: Joker is now up over at The First Hour. Do check it out, as well as click the link on minute #30 to get the full impact of the loss of my goo friend Blues.

It’s not a terribly long experience, the review, but that has to do with the fact that the game’s opening is basically “run up a mountain and grind monsters to a pulp.” I’ve gone a little further since then, getting a platypunk onto my team and equipping everyone with better weapons; however, still haven’t made it through that cave. I’ll be sure to sing it loud and proud the moment Hodor and Team Dream Beam make it to the mountaintop. Until then, heroes!

Half-hour review of the horrible Harry Potter and the Deathly Hallows DS game

Firstly, while on vacation, I played Harry Potter and the Deathly Hallows, Part One for the Nintendo DS for thirty Crucio-worthy minutes, as well as took notes on the rotten thing. You can read them by clicking this very sentence or the image above. You’re choice, and you’re also very welcome. So far, LEGO Harry Potter, Years 1-4 has been the finest and grandest treatment of the source material, and that’s a fact both amazing and sad.

Secondly, I’m sorry for the lack of content here at Grinding Down this past week, and the lack of content is certainly not due to…a lack of content. I have plenty of videogame thingies to talk about, such as the four most recent games I’ve completed (#25 – Yard Sale Hidden Treasures: Sunnyville, #26 – Super Mario Land , #27 – Harry Potter and the Deathly Hallows, Part One, #28 – L.A. Noire), as well as more topics from that 30 Days of Gaming meme. And, uh, Netflix on the 3DS. So what’s the hold-up then?

Me. Crippling depression and bouts of meh. Overall exhaustion. George R.R. Martin’s A Dance with Dragons. Moving from a tiny attic apartment into an awesome house. And the day jobbery. July is without a doubt our busiest month, and I’m up to my neck in work, which gives me little time to ponder about the silly and frustrating aspects of gaming and its industry, much as I want to. As always, the moment Grinding Down begins to feel like work is the moment I abandon it completely; just stay tuned, dear readers, and I promise some more content soonish. Until then, please do head over to The First Hour for great videogame coverage!