Tag Archives: hacking

2018 Game Review Haiku, #23 – SUPERHOT

SUPER HOT, SUPER
HOT, SUPER HOT, SUPER HOT
SUPER HOT, SUPER

For 2018, I’m mixing things up by fusing my marvelous artwork and even more amazing skills at writing videogame-themed haikus to give you…a piece of artwork followed by a haiku. I know, it’s crazy. Here’s hoping you like at least one aspect or even both, and I’m curious to see if my drawing style changes at all over three hundred and sixty-five days (no leap year until 2020, kids). Okay, another year of 5–7–5 syllable counts is officially a go.

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2018 Game Review Haiku, #19 – ERROR: Human Not Found

Death of a robot
Sparks an investigation
But first, logic gates

For 2018, I’m mixing things up by fusing my marvelous artwork and even more amazing skills at writing videogame-themed haikus to give you…a piece of artwork followed by a haiku. I know, it’s crazy. Here’s hoping you like at least one aspect or even both, and I’m curious to see if my drawing style changes at all over three hundred and sixty-five days (no leap year until 2020, kids). Okay, another year of 5–7–5 syllable counts is officially a go.

All my greatest critics in the Mojave Wasteland think I’m a hack

Still working my way through Fallout: New Vegas – Dead Money. I’ve realized one reason why this DLC is so dang slow, and that is because, if you’re playing anything like I am, you are sneaking all over the Villa, careful to scan every square of ground for traps, careful to hear that terrible beeping, careful to not end up taking on two or more Ghost People at once by yourself. I can’t ever really imagine moving fast through this one, and I even know what to expect (at least for the first half of things), but I will forever err to the side of caution.

Anyways, thanks to some locked doors and unfriendly turret systems, I was able to get this little pinger:


Hack the Mojave (15G): Hacked 25 terminals.

Woo, science! Actually, nah to that. I never tag science as a skill, and only did it because, just like in Fallout 3, knew there would be an Achievement tied to it. And thank goodness this one wasn’t just a carbon copy of the Achievement in the former game. That was called Data Miner and required the player to hack 50 terminals. Fifty…I swear I don’t even think that many exist in the Mojave Wasteland (and Sierra Madre section). It really felt like slim pickings in terms of hacking computers. At least the science skill came in handy a few more times during my playthrough, but otherwise…it’s not very exciting. And I kind of wished Obsidian had updated the minigame for hacking a terminal; it’s too easy to just save before you hack in case you mess up, and obviously they don’t love it immensely otherwise there would’ve been a whole ton more throughout our travels.

Well, in the end, that’s another Achievement done for Fallout: New Vegas. Now to, uh, simultaneously confront and trap a certain someone in a certain something. Maybe the science skill will help me again? Maybe, baby.