Tag Archives: Fable III

Fable III will “upset people,” duh

In a recent interview at Game Jam in Copenhagen, Peter Molyneux talked a bit about Project Natal, indie games, and the forthcoming Fable III. And here’s an interesting snippet:

“We’re making some announcements [at X10] about Fable III and there’s some… wow. There’s some very, very big things happening in Fable,” said Molyneux. “Bigger than you think and it’s going to upset people. I’m really scared when I go out and tell people what it is; they’re going to get super pissed off. They really are.”

This? Not surprising. And Molyneux should be a bit nervous. I mean, currently, fans are already upset with the direction Fable XXVII: Revenge of the Demon Doors is heading and that game’s not even coming out for a few more years. But yes, no matter what, no matter how pretty/fun Fable III will look, I gotta stay on my toes. Because I suspect I’m part of that “it’s going to upset people” group. I enjoyed Fable II a very good amount, but it did seem to flounder out in some areas. Either way…let the hype and nigh disappointment for Fable III begin, I guess!

Fable III wishlist

It looks like Lionshead Studio is planning to unveil Fable III more properly sometime next month. At this point, we’ve gotten just a rather bland teaser trailer and some bits of, admittedly, neat concept art. Industrial era, here we come. I rather enjoyed my time in Albion in Fable II, but there’s some aspects of the game (and of the RPG genre itself) that could change or stay in Fable III, or get dropped completely. My ultimate wishlist is as follows…

Stuff to keep

  • The humor. If there’s one thing this series nails, it’s humor. Everything oozes laughs, from the tombstone engravings to the description on the back of every item. Plus, a lot of the character designs are goofy, but in a good way.
  • Relationships. I like the idea that you can make anyone fall in love with you and choose to have a child with them (or not). It’ll be great fun picking the king or queen to rule beside me.
  • Pigments. Customization is never frowned upon, especially in the RPG genre, and allowing us to dye our robes and courtly garments is a definite must. Losing this option would be three giant steps back.
  • Fast-travel. Some people hate it; those people are not me.

Stuff to drop

  • Co-op play. Kind of wasted space, I’m afraid.
  • The dog. It’s what a lot of people associated Fable II with so it should stay there. Plus, if you’re going to be the ruler of Albion, you might not have too much time to play fetch with Beethoven.
  • Can’t die death system. Makes for lame battles, especially when the DLC added potions to remove scars, the supposedly hardcore punishment for not fighting well. As I’ve mentioned before, dying is a great way to learn how to play a game. Let us die, I say!
  • Ridiculous achievements. That one where you have to collect dolls, but there’s only one in your game and then you have to go online to find others who have the dolls you don’t have and then convince them to give it to you…that’s bullshit.

Stuff to tweak

  • Game economy. Earning money in Fable II was surprisingly easy, especially if you were an evildoer. Steal and raise the monthly rent on buildings you buy. Easy peasy. Add in the fact that you continue to earn ka-ching ka-ching when you’re not even playing and well…it’s a bit lame.
  • Consequence from actions. Shoot someone in the face “by accident”? Well, it’s okay. You can make everyone else laugh by doing the fart expression and they’ll love you all the same. This needs to be revamped tremendously. I want to be ostracized from society for doing something horrible. Or more likely…de-throned.
  • The fighting system. I understand where Lionhead was coming from in developing a fighting system linked to only three buttons. I do, really. One for melee, one for ranged, and one for magic, which you can hop back and forth from to switch things up. Alas, it didn’t really make for a good time. You could totally button mash melee and call it a day. The spells, while effective, could’ve used some more…I dunno, pizazz.
  • Menus. At this point, a game shouldn’t lag just to get into its menu hub. And even then, navigating them wasn’t the most simple task. I felt like I deserved a renown reward afterwards. Please make them more streamlined. I beg you.

I’m sure there’s more to want and not want for Fable III. Feel free to shout off in the comments below.

Top 5 Most Anticipated Games in 2010

Ah, 2009 is drawing to a close. It’s been an interesting one, filled with lots of games and excitement, as well as some disappointment. This was the year that I finally got an Xbox 360 and moved into the current generation, playing games that were mostly released one or two years ago. Oh well. I’m not rich, and we all know it. Besides, sometimes it is fun playing catch up.

But 2010 looms, and here’s the top five games I’m most looking forward to:

5. Final Fantasy XIII

If you haven’t heard, there’s a new Final Fantasy game coming out. Also, if you haven’t heard, then chances are you’re probably dead. Or undead. One of those. Anyways, this one looks amazingly flashy and kind of a bit like Final Fantasy VIII in some ways. It has a more science fiction tone to it than actual…fantasy. The fact that it’s coming to multiple platforms is great, and I’m definitely intrigued by a lot of the screenshots/videos that have surfaced. Battles look intense. I just worry that it is far too linear because I loved how much freedom the player was given in Final Fantasy XII, and to lose such a thing would be like taking seven steps back.

4. LEGO Harry Potter: Years 1-4

This has the potential to be my favorite mash-up of LEGOs and something else. Reports say that a lot of the camera issues have been fixed in LEGO Indiana Jones 2 so hopefully they brought that over in this one. Exploring Hogwarts is sure to be a blast, and even though it only covers the first four books there’s bound to be tons of stuff to do, collect, and see, all while casting a few spells. I’m sure this’ll be yet another LEGO game that flares up my OCD. Stay tuned for that.

3. Fable III

Fable II taunted us with lots of promises, and the game turned out to be…pretty good. Not great, not stellar, not the end-all, be-all. Just pretty good (with lackluster DLC). But that’s okay because there’s a sequel in the works, and this time you’ll play the ruler of all the land. Are you going to be a kind king or an evil queen? That’s up to you. Hopefully the consequences from these choices drastically affect those around you…otherwise, it’ll just be the same ol’, same ol’, but with slightly new clothes. Still, I’m looking forward to it because the humor of Fable II still sits in the back of my mind, chuckling to itself, and I really enjoyed a lot of my time in Albion. The combat, however, could use a little more spunk, as could the menu system. Actually, I have a long list of things that could be better, but nonetheless I’m looking forward to seeing how this turns out.

2. The Scott Pilgrim videogame

I absolutely love this graphic novel series, and considering how stuffed it is with videogame mentions and adorations it is only perfect that it’s becoming a videogame itself. My hope is that it’ll be a 2D side-scroller, something of a throwback to Mario or Sonic or even Streets of Rage, but truthfully…I’ll be happy with whatever it is. Glad to know that there’s even input from Bryan Lee O’Malley, the series creator, which gives me hope. Will probably release around the same time as the motion picture. And maybe there will be a “hot coffee” moment starring Kim Pine? Maybe? Man, I’m creepy.

1. Fallout: New Vegas

Mmm…more Fallout. Granted, Fallout: New Vegas is not being made by Bethesda, but I have confidence it’ll be designed in the same mold (and greatness) of Fallout 3. Plus, Nevada is a great setting, considering there’s plenty of desert to explore, and I can only imagine the Vegas Strip destroyed, the hundreds of slot machines in ruins, the ghoul hookers looking for a nightcap and a bite. So long as this one has just as many options and freedom, I’m buying it the day it’s released, something I rarely ever do.

What games are you most looking forward to in 2010?

Fable II is Full of Fowl Players

chickenfowlplyr

Having put Fable II down at the end of June 2009, I decided on a whim last night to drop the disc back into my Xbox 360 and see if there were any mildly easy Achievements that I’d missed. And lo, there were. Within an hour, I’d manage to unlock three, specifically:

property
The Property Magnate (10G): A property was sold for twice its original value. Now that’s good business.

hoarder
The Hoarder (25G): You, or a friend, found every single silver key in Albion. Some would call you obsessive. Not us.

fowlplay
The Fowl Player (10G): A Hero dressed as a chicken and proceeded to kick many of its own kind. We’re sickened.

That last one was pretty fun, I gotta admit. There’s a couple more to go for that just require time and patience, both of which I have every now and then, just not at the moment.

But if gaming updates about ol’ smelly Fable II doesn’t interest you, then check out some brand new concept art for Fable III. Looks…industrial. Kind of excited for this to come out, but I might have to go about and put together a list of things Lionhead needs to fix/change for their next iteration. I’ll say this much though: they can keep the chicken suit.

Fable III to use Natal tech and in-game shopping

fable3natal

Peter Molyneux announced that Lionhead’s forthcoming Fable III will implement Natal support, as well as in-game shopping. Readers, I’m afraid.

Now, the latter doesn’t bother me one bit. It’s basically DLC already in a game, and so long as it doesn’t limit the gamer from having fun then by all means, have an in-game shop where you can buy treasure maps and super lubed condoms or whatever Fable III wants to hock. I mean, all the special avatar clothing and gear zips by me unnoticed so…

But Natal. Natal. Eep. This can only lead to bad, almost uncomfortable “blow into the DS microphone” gameplay that no one will want. I do not want to have to dance to get my character to dance no matter how “immersing” it is supposed to be. At this point, I’m just praying that it’ll be optional support because I want Fable III badly, but I do not want to have to buy further tech just to play it casually.

But yeah, while we wait for further details, let’s all start practicing our favorite expressions at home. Vulgar thrust, anyone?

Fable III has been announced

fableIII

See the announcement and its details here.

No, you did not leave the kettle on the stove by accident. That sound is my girlish cry of joy at its highest screech–can’t wait to rule Albion! Anyone that does not bow to my dog will be tossed off the nearest parapet!