Tag Archives: BINGO

Happiness is yelling BINGO!, even at your cell phone

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A few days before my thirty-second birthday, I took stock of myself in the mirror, counting the number of gray hairs–both atop my head and in my beard–demanding attention. I won’t give you the actual total, but let’s just say that there were a few more than last year, and a few more than the year prior, and I guess I should consider myself lucky, considering that my father started losing hair color in his later twenties. What does all this have to do with Bingo, you ask, having zero patience? Well–old people. Old people love the Bingo, and I’m beginning to accept my future fate, as quickly as it draws near, that I’ll be amidst them sooner than later, stamping a bunch of cards and listening for that sweet, sweet call of O-69.

I mean, when I saw that Microsoft Bingo was available for my crappy, but loveable Windows 8 phone and that it was free, I got excited. Genuinely, honestly, truly. I don’t yet own any daubers, but if I did, one could probably imagine me dusting them off at that exact moment, eyes open, throat thirsty for numbers. I remember fondly playing “math Bingo” back in grade school, thinking that this was one addicting way to spend some time, as well as learn, and I was like seven or eight then. I guess another twenty-five years doesn’t make much of a difference.

To start, it’s Bingo. Don’t go in expecting something that is not, as its roots, Bingo. It’s that same ol’ game of chance invented in 1929 and played with different randomly drawn numbers, which players match against numbers that have been pre-printed on 5×5 cards. In real life, you use a dauber, but here you can simply touch the spot on the screen with your finger to mark it. If you mark five in a row (or all four corners), you can count yourself a star, as that’s a Bingo!

That said, it’s a videogame version of Bingo, which means you can also use power-ups, gather collectibles, and earn XP to advance in level, which opens up new locations to play at; so far, of the total ten, I can daub with old ladies and men in France and the United Kingdom. Some of the power-ups range from helpful, like knowing the next five numbers to be called out before anyone else, to lazy, where the board will highlight the number in a lit box if it is ready to be daubed. Of course, you always have the option to purchase more power-ups–both with in-game coins or real-life dollars–after you run out, but I don’t think I’ll ever get to that point. For me, it’s not about the power-ups; it’s about hearing a man or woman say B-4, finding it on my various boards, and tapping it in.

You’re also playing Bingo live with other players, though, early on, it really doesn’t feel like it. It’s only when you begin to see the Bingo count, which starts at 30, begin to deplete that you realize you’re wasting time while others are calling their shots and earning points and coins. It is rare that I finish a match with a single Bingo, though I have on occasion gotten lucky and hit a bunch; it really depends on your board and the numbers called, as it is all random. What’s nice is you can pay a small amount of coins–it increases in each new location–to continue playing solo after the match is over, drawing five more numbers, to see if you can hit any Bingo lines you were setting up over the course of the game.

Currently, I jump between playing two cards at once to four cards, though four cards requires a bit more concentration and flickering from the eyes. With just two cards, you can see both on the one screen, which allows you to quickly daub a number after it’s called. If you have more than two cards in play, you have to scroll them up or down to see, and the going back and forth takes a bit to manage. Still, there’s better rewards and a greater chance to yell Bingo at your cell phone with more cards, but you have to be ready to juggle multiple actions.

All in all, it’s a new twist on a classic, and thankfully, all the new twist dressings, such as experience points, power-ups, and collectibles, don’t get too in the way of what makes Bingo a ton of fun. So long as the numbers keep getting called out, I’ll continue daubing, but don’t expect to see me paying for the removal of ads or purchasing additional luggage keys. This is one free-to-play game where the in-game purchases really don’t make any sense.

Sir Leopold has waited way too many years for a whomping

Right now, I’m only concentrating on a handful of videogames while I wait for the remainder of 2012 to fill in. Namely, these babies: Shin Megami Tensei: Devil Survivor Overclocked, The Sword of Hope II, Metroid Fusion, and Borderlands. And, strangely, we can add…Dragon Quest VIII: Journey of the Cursed King to the list. Yeah, that one Level-5 RPG from way back in the day, circa 2005. Let me explain.

Well, as readers of Grinding Down already know from yesterday’s post, I’ve been immersing myself in another PlayStation 2 RPG via the Persona 4 Endurance Run over at Giant Bomb. This has been a constant reminder of the numerous great RPG/JRPGs that live on that system, many of which I still need to play some more or even ultimately finish. I won’t name them all just now–lucky you–but DQVIII, a game that I ate up like endless bowls of shrimp-flavored Ramen during my first few months in a new, Internet-less apartment in Clifton, NJ, suddenly called back to me. Like a sailor to a siren, and I went wide-eyed and mumbling, not sure what was to unfold.

Loading up my last save from six or seven years ago was downright disorienting. I mean, yeah, there was some immediate familiarity thanks to the 150+ hours I’ve dumped into Dragon Quest IX, opening back up in a church to that unchanging churchy tunes, with Akira Toriyama’s art style bright and clear and a colorful world as far as the silent hero’s eyes could see. My quiet guy’s name is Taurust_ with a bonus blank space at the end because I remember not knowing then what the confirm button was and accidentally adding an empty space at the end. Oh wells. It’s not like I played the game for that lo…oh wait, my save slot says 82 hours. Dang it.

And throwing caution to the wind, I immediately went to the spot where I guess I last stopped at, and that place involved a boss battle fight with an evil winged dog named Sir Leopold. Hmm…yeah. If there’s one thing I struggle with remembering about Dragon Quest VIII, it’s the story stuff. I mean, I know that I’m a mute, and that the king is Yoda, and the horse is his daughter, and that fat dude has a funny accent, but that’s really it. It might be beneficial to read a wiki or even the back of the box at some point, but whatever–fight turn-based style first, ask questions second. Except no, that didn’t work out. Sir Leopold wiped the floor with my team of four, and we woke anew back at a church with half our money gone.

So I’ve been wandering a bit and re-learning the ins and outs of the world, as well as the menus and other systems at play (casino, monster team, mini medals, item creation, and so on). I completely forgot I could summon a sabertooth tiger to ride. I’ve grinded a little bit, raising all four team members up a single level, so that’s good, but probably not good enough to take on Sir Leopold again just yet. I think I need better armor and weapons first, but to get those…I need gold, and I need a lot of it. Trying to see if I can earn a decent amount with casino BINGO, but that probably is a super slow process.

But I’m okay with dipping back into Dragon Quest VIII, even if it’s only to grind a bit and ultimately get nowhere. That Sir Leopold boss fight seems nearly impossible from where I stand, and it’s not even the final fight of the game. Not sure. I’d love to see how it all ends, considering I definitely wanted to see how it ended back in 2005, but somehow got distracted with shiny things like Final Fantasy XII and Rogue Galaxy. The music is, no surprise, gorgeous, and the battle system remains simple yet addicting. Unlike IX, you do not get to see what skill you’ll get when leveling up and assigning points, which is frustrating, but definitely keeps you guessing and crossing your fingers for something stellar. Between these two games, I’ve collectively used up over 250 hours of my life. Blimey, gov!