Tag Archives: Battlefield 3

Friendly fire is not be tolerated in Battlefield 3, so they say


When it comes to war-based videogames, I’ve always kept my distance. This is a twofer: a severe disinterest in using a digital gun modeled after a real-life version and shooting a digital person modeled after a real-life counterpart, and stories that all seem to blend together, usually constructed around the ideas of straight-up terrorism and accented patriotism. It’s not that I don’t love the country I live in, it’s just that I don’t love it enough to want to blast open someone’s face with an M16A4 and then high-five my buddy and toss back a beer.

In all honesty, I can count the number of interactions I’ve had with war-based videogames on a single hand. First, I once dabbled in Battlefield 1942 back in my summers off during the college days, as a friend then constantly had it running at his house, and all you ever had to do was sit down in front of the computer and start playing. I was never any good, but we always had a laugh when trying to fly a plane only to end up crashing three seconds after takeoff. Think I also watched some friends play SOCOM. Then there was that time I tried out the demo for…um, it was a Call of Duty game on the Xbox 360, but I really don’t remember which one. There was snow and falling in snow and maybe infiltrating an airbase of some kind. Maybe Modern Warfare 2? And my third dip into the political warfare pool has been with Battlefield 3, given out for free the other month to PlayStation Plus members.

I found it to be a mindless, but educational experience. As well as reconfirming. Battlefield 3‘s single-player campaign is both traditional and not; the story it tells is generic “save the world from the bad guys” stuff, with you know who playing their respective roles, but its narrative structure will toss your mind overboard. You begin at the end, playing as Staff Sergeant Henry Blackburn in hot pursuit of a man behind some terrorist attacks. However, you then hop back to eight months before all this goes down, investigating a possible improvised explosive device in Sulaymaniyah, Iraqi Kurdistan. Things happen from there, and eventually you end up playing as a couple other characters, some shadier than others: Sgt. Jonathan “Jono” Miller, a M1 Abrams tank operator deployed in Tehran; Lt. Jennifer “Wedge” Colby Hawkins, an F/A-18F Super Hornet Weapon Systems Officer; and Dimitri “Dima” Mayakovsky, a Russian GRU operative. These side stories all eventually form a bigger picture. Levels are varied in location and objective, but more or less, other than driving a tank or flying a Super Hornet, you are running down a corridor, shooting enemies until they fall down.

So, the biggest thing I learned from my short time with Battlefield 3, and probably all other realistic-looking first-person shooters, is that I would make a terrible soldier. Now, it is common knowledge that my eyesight is worsening every day, but I got new glasses last year, upping my ability to see things father away much clearer. However, in a game with super realistic graphics and lighting and a lot of shadows, I had a hard time deciphering friend from enemy, often shooting a team member thinking they were evil. When you shoot a friendly person, a message pops up: FRIENDLY FIRE WILL NOT BE TOLERATED! This would alert me to my mistake, and I’d target somebody else. Further down in the mission, I’d get the message again. Rinse, shampoo, lather, whatever…and so on. Evidently, if you cause too much friendly fire damage, you’ll fail the mission, but I was never that consistent. To me, it felt like a warning that was never acted upon. That said, I’m glad I was allowed to get by with so many blind bullet mistakes because otherwise I might never have made it out of those darker levels.

Oh, and I’m not afraid to admit it: I played the game on Easy difficulty. That’s what it defaulted to, and so I kept it. Considering how fast you lose health and can frak a mission, I doubt I’d have gotten very far on a higher difficulty. I’ve not yet–and probably never will–touched the multiplayer aspect of Battlefield 3. Some wars just can’t be won.

2013 Game Review Haiku, #25 – Battlefield 3

2013 games completed Battlefield 3

Help Sergeant Blackburn
Tell his story, of terror
Corridor shooting

These little haikus proved to be quite popular in 2012, so I’m gonna keep them going for another year. Or until I get bored with them. Whatever comes first. If you want to read more words about these games that I’m beating, just search around on Grinding Down. I’m sure I’ve talked about them here or there at some point. Anyways, enjoy my videogamey take on Japanese poetry.

Mean gnomes, friendly fire, tenacious towers, extra elements, and goliath beetles

gd videogames roundup fable-3

Alas, I’m still not in a place to really write at length about the videogames I’m playing (or thinking about playing). Y’know, unless that writing is really short and in the form of a haiku. This hard swing seems to happen every summer, and it’s mostly because I’m extremely stressed to day jobbery things that I won’t ever go into publicly and working on laying out a book of my 365 BAD COMICS, but I am still Pauly, which means I am playing games whether there are words to attach to them or not because they help soothe my soul. I figured it’d be easier to give y’all a little rundown on what I’m playing as of late and how it’s going than waiting for the inevitable to never happen.

And away we go.

Fable III

Well, this is not a very good game, in all aspects of something being a game. No, sir. It’s janky and lazy and poorly paced and unclear in its directions and overly interested in telling the player silly data, and I hate the “no menu” mentality, as there is nothing wrong with menus, so long as the menus are designed properly. The dog is pointless to the point of annoying and should have been left behind; that was Fable 2‘s thing. Being the king of Albion is not as cool or special as one might assume. I’m currently right near the end-all battle, but I want to clean up all the remaining side quests (finding gnomes, silver keys, gold keys) because I am never going to play this again. I’m glad it was free, but I’m sad to see how dry and drained it is compared to the previous adventure, something I enjoyed. There are still some very pretty locales and cool beard options though.

Battlefield 3

This is a game I really do want to write more about at length, as I’m playing it for educational purposes, to figure out what it is about realistic, war-themed FPS titles that I find so uninteresting and off-putting. So far, this game has all of that–whatever it is–and then some. I’m also finding it extremely difficult to see due to how real and dark the environments are, accidentally shooting my own teammates. Thankfully, friendly fire is in play–though the game openly states such actions will not be tolerated–so I’m not ruining missions at every turn. But yeah. I’ve done ground fights, tank fights, sky fights, sniper stuff, and so on. It’s pretty boring.

Defense Grid: The Awakening

This is the first free game for us Xbox 360 players with Gold accounts. It’s an old, downloadable RTS game from a few years back, with upgradable towers. It’s slow, as slow as if I was to actually build a tower myself, but I was able to play a few levels past the tutorial stuff. Not sure if I’ll hop back into it, as it is almost the exact opposite of the only RTS game I’ve really enjoyed recently: Kingdom Rush. Oh well.

Chrono Cross

I’m now at the turning point of my sorta re-play of Chrono Cross where I’m experiencing parts I’ve never gotten to before. This is exciting. I always got to the moment in time where Serge and Lynx do the Freaky Friday and then lost interest quickly after that. Despite some hiccups, this replay has been pretty steadily chugging along, and I’m now working on beating a bunch of dragon gods into submission. I still absolutely love the music and the battle system with a passion unlike anything else. More about Chrono Cross later, I promise.

Animal Crossing: New Leaf

I am loving my new daily life as mayor of Arni in Animal Crossing: New Leaf, but am taking it pretty slow. In fact, I’ve only gone to the island four or five times now, and that’s the place many players hop to and from to earn big bells thanks to the special beetles they got there. Just finished expanding the museum with a second floor and gift shop, and am now working on increasingly my house to have a larger second room. That’s gonna be where I put all my Japanese furniture. Other than that, it’s the same ol’ addiction and easygoing gameplay from the previous game, and the emergent gameplay in multiplayer is a joy to watch unfold.

So that’s the handful of games I’m currently playing. Pretty exciting, I know. I’m also contemplating if I’ll pick up Shin Megami Tensei IV or not tomorrow. Hmm, we’ll see…