Tag Archives: avatar

2014 Game Completed Comics, #29 – A World of Keflings

2014 games completed 29 a world of keflings resized

Every videogame that I complete in 2014 will now get its very own wee comic here on Grinding Down. It’s about time I fused my art with my unprofessional games journalism. I can’t guarantee that these comics will be funny or even attempt to be funny. Or look the same from one to another. Some might even aim for thoughtfulness. Comics are a versatile form, so expect the unexpected.

Find Mii 2 really ups the ante

I thoroughly enjoyed the first Find Mii. It’s one of two minigames found within the StreetPass Mii Plaza for the Nintendo 3DS, and the quickest and easiest way to sum it up is a bare-bones RPG that rewards players with new hats for their Mii. Your Mii is captured, and you have to recruit other Miis via connecting with 3DS systems or purchasing cat/dog soldiers to fight off ghosts and save your Mii. Which turns out to be the king/queen of this unnamed fantasy realm. Options for combat boil down to attacking three times with a sword or using magic; there are one or two moments where strategy is vital for progress, but otherwise, so long as you can boost your heroes’ levels or connect multiple times with other Miis, it’s easy sailing. But at least it’s something to do with the Miis you collect other than, y’know, grabbing a random puzzle piece–and sometimes not even that.

I made a huge dent in Find Mii back in September thanks to attending SPX 2011, where a good number of other 3DS champions attended, too. I basically plowed through my second playthrough of the minigame up to the point of the final two or three battles thanks to other comics-loving Mii avatars, especially Madéleine Flores. Then I kinda stopped carrying my 3DS around all the time to collect Play Coins and hopefully tag other people, and so I was a little miffed to discover that the minigame’s sequel, Find Mii II, newly acquired with the latest software update for the system, is only accessible to those that had collected all the hats already. Meaning, I had to blow a bunch of Play Coins just to complete the first adventure and begin to see how the second one shaped up.

So I did that, and now Find Mii II is in progress, and while it is the same minigame as before, it’s also not. It’s Find Mii, but updated to the max. Beyond eleven. It throws in so much new stuff that it’s actually hard to remember it all, but I guess that’s why I blog, to make words permanent and visible and possibly interesting.

Story-wise, your Mii’s children, wig-wearing pieces of epic royalty, have been kidnapped, and you must rescue them. I think your own Mii is taken, too, but I can’t remember. I was a bit hypnotized by seeing my kid represented as a blonde wig-wearing version of myself. Players can now take multiple paths through a dungeon, resulting in different challenges and acquired hats.

Combat used to involve two strategies: melee attacks or magic. Both had their uses, but other than that, there weren’t many other options. Now Mii soldiers can used combo attacks based on the color of their shirts or fuse into one leveled up soldier. Here’s what is known so far:

Team Combo Special Effects
Black + White Break Shadowlight Shields
Red + Pink ???
Blue + Light Blue ???
Yellow + Yellow Clear Poisonous Room

Did I mention that you can also use Play Coins to hire a Mii in your plaza to fight for you? Well, you can. It’s pricey, but worth it when you got some level 4 Miis standing around collecting e-dust. And also comes in handy when you reach a room that requires a certain colored shirt Mii to progress. Some enemies require strategy too, since I’ve come across a ghost that makes a mirage copy version and a slime that heals itself if you’re not effective enough.

Potions are new, too. You purchase them with Play Coins during combat, and here’s the ones I’ve seen so far:

  • Vial of Valor (8 Play Coins) – Calls back up to three heroes who have left
  • Power Potion (20 Play Coins) – Boosts your heroes’ levels

Whew. See? A lot of shtuff.

Considering there’s an Accomplishment for completing Find Mii five times and multiple paths to take, I suspect I’ll be plugging away at this for some time now. Looking forward to the 2012 comics con scene for more tags so that I can show everyone my sweet Laytonesque Top Hat. I’m sure there’s a lot of other cool hats, but for me, that’s all my Mii needs.

Don’t judge Doritos Crash Course by the Doritos part

The holidays are almost here, and even the Xbox LIVE Marketplace is celebrating with gifts by giving gamers TWO free games to download: Doritos Crash Course and Harm’s Way. I’ll talk about the latter in another post as I’d like to focus most of my time today on Doritos Crash Course, a game that is sure to surprise just about everyone.

Doritos Crash Course is a bouncy mix of Wipeout, American Gladiators, and ‘Splosion Man. Yes, all of those. Lumped together. With bonus Michael Jackson dance moves added in. Basically, you have to get your Xbox LIVE avatar from one side of the screen to the other by jumping over ledges, swinging from ropes, dodging hammers, and bouncing on trampolines, as well as avoiding a bunch of other typical platformer perils, the most nefarious being water balloons. Oh, how I loathe ’em.

Unlike Harm’s Way, which more or less hands you Achievements on a silver Achievement platter, the 12 in Doritos Crash Course do require commitment. As of this post, I’ve gotten three:


That’s Gotta Hurt (10G): Got smashed by 3 hammers in a row


Roadrunner (10G): Run at top speed when you’re about to wipe out


American Hero (20G): Finished the USA Levels

Hero of the Americas is right! Hope to get some more Achievements tonight. A few require your avatar to do some silly in-game tasks; these are easy things like swinging back and forth on a rope X number of times, but they definitely slow you down and then your chances at the gold medal disappear. So I will save ’em for later.

Played a round online against some Xboxers, as well as raced against Tara’s avatar via local multiplayer. It’s a surprisingly well done game, with the constant threat of failure on every jump, swing, float, and bounce always overhead, and the controls are really tight. One doesn’t need supreme platforming skills, but if you really struggled with ‘Splosion Man then this might not be for you. But you should still get it anyways. Why? The game is FREE, packed with Achievements, too. So, yeah. Download it and have fun watching yourself getting smacked into the TV’s screen or doing a little dance–the avatar animations are the best use of avatars so far.

On a more personal note, I don’t really like Doritos chips. Not since that day way back in 2008 that I got violently ill after having some ranch-flavored ones with my lunch. I’ve vowed to never eat ’em again ever since…so when I say this is the most fun I’ve had with Doritos in a long time, I really do mean it!

Fallout 3 Xbox avatar items on the horizon

Um, yeah, I know I’ve said before that paying for digital clothing and trinkets to dress up your digital self is silly and a stupid waste of money. War never changes, sure, but my outlook on this stupid trend just might because…

On Thursday, November 26, Bethesda is releasing the following Fallout 3 items on the Xbox Avatar Marketplace:

  • Vault 101 Suit — 240 MS Points
  • Bethesda Game Studios Shirt — 80 MS Points
  • Fallout 3 Ringer Shirt — 80 MS Points
  • Vault Boy Shirt — 80 MS Points
  • Vault Boy Suit — 240 MS Points
  • Vault Boy Head — 80 MS Points

Of them all, the Vault 101 Suit is looking the slickest.