Tag Archives: A Game of Thrones

A great videogame is not coming for A Game of Thrones

Evidently, there’s a videogame in the works for A Game of Thrones. This should be cause for excitement and celebration, as the series is riding a great high currently, blowing up bookstores and flatscreens with its epicness and sexy beards. Alas, if you want a game version of Westeros and its politics, I suggest going with the card game or board game version. Heck, feel free to print out my ASoIaF drawings and make them attack each other with your imagination. Do it. Because A Game of Thrones: Genesis from Cyanide Studio does not look promising.

Which sucks, because lore-wise, the game is digging deep, taking place before the events in A Game of Thrones and exploring the time of Aegon the Conquerer. This, of course, even means bringing in dragons and Robert’s Rebellion and other great historical happenings from the good ol’ days of Westeros, of which much is talked about in the books. Maybe even some insight into Lyanna. Who knows. Well, I won’t. Cause I’m not going to play A Game of Thrones: Genesis, not willingly at least.

It looks pretty crappy. The rooftops in this screenshot remind me of The Elder Scrolls III: Morrowind, and that was nine, almost ten years ago. Surely we’ve come farther than this. Granted, it’s an RTS game, meaning that for most of the battles and main gameplay, the camera is zoomed out to get a better view of the battlefield and where units are, but still…the graphics are not knocking me back. Everything is clunky and separate, as if the layers are showing. And I promise y’all, I’m not a graphics whore. I just need them to look good enough to not notice the ugly seams, flat textures, and lack of refining. Because Cyanide is obviously going for a more realistic look and failing. Any other style, even a Borderlands look, would have worked better.

Kind of want to see this little game fly…right out the Moon Door!

Originally, I didn’t think the whole A Game of Thrones RPG video from College Humor was all that good. It kind of plays on the same cliches and ideas that these videos cull from. Take something popular, boil it down to Final Fantasy era mechanics and look, add some obvious jokes, and watch the views roll in. But now…I’ll take it. Seven hells, I’ll take it!

30 Days of Gaming, #17 – Favorite antagonist

There’s a reason I didn’t just dive into the next topic train from the 30 Days of Gaming meme after the relatively easy previous two topics, and I’d like to think it’s a sound reason. Antagonists, by their very nature, are not meant to be liked. They are the reason the heroes we root for are stressing out so much, crying over dead girlfriends, striving to be a better person, or trying to save the world. Generally, videogame antagonists are one-dimensional, a single being with a single goal and a single way to get to it; this also makes them hard to like, their lack of depth. If only George R.R. Martin wrote every villain, right? Then this would be a different case indeed. SIDE NOTE: I’m doing drawings of characters from A Song of Ice and Fire.

Not every videogame has a clear antagonist. In some occasions, it’s time; on others, it’s your skill level. And that’s okay, not everybody needs to be poked and prodded forward.

I mean, there’s been a ton of antagonists that are memorable, but being remembered is not the same as being liked. Dr. Nefarious from the Ratchet & Clank series was over-the-top and goofy, but a perfect mad scientist to take down in the end. Psycho Mantis did wonders at freaking me out and telling me how many hours I’d logged in Suikoden as he battled Solid Snake. Clockwerk, a large, robotic owl, ends up doing some truly evil things. Gideon Graves gets all Dragon Ball Z-like, going from just an average dickhead to a larger-than-life threat and nearly impossible to beat. I still can’t say with authority if Final Fantasy IX‘s Kuja is a guy or a girl. Saren Arterius is a big jerkbag that released the Reaper fleet back into the galaxy in Mass Effect. Lastly, always fresh in my mind, is Koopa King Bowser, and how jumping over him or running under him–now a rather simple task–was exhilarating those first few times because he was three times Mario’s size and the little plumber that could was taking down Goliath.

Are any of them my favorite? No, never. But they’re still worth writing about, just not lovingly.