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August 2020 S M T W T F S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Blogroll
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Search Results for: point and click
My demon hunter Whisper in Diablo III is one to fear
Here’s the thing: I’m a sucker for “complete package” versions of videogames, especially in this era of post-game DLC and pre-order bonus bull-doody items and unlocks. This gels well with my high patience stat, meaning I can wait the many … Continue reading
Posted in achievements, entertainment, impressions, musings, randomness, RPGs, videogames, xbox 360
Tagged ARPG, Deckard Cain, Diablo, Diablo II, Diablo III, Rapid Fire, Reaper of Souls, Tristram, Ultimate Evil, Whisper
Suikoden’s opening hour is more goofy than I remembered
I’m going to be replaying both Suikoden and Suikoden II…for reasons. You don’t need to know the reasons right now, and truth be told, I’d happily replay both of these games just because I can since I still own them … Continue reading
Posted in entertainment, impressions, musings, randomness, RPGs, videogames
Tagged Gregminster, JRPG, Konami, Suikoden, Suikoden II, Tir McDohl
Something continues to lurk in Deeper Sleep’s darkness
I’m not going to deny it–I still think about Deep Sleep. It’s a really short, browser-ready atmospheric point-and-click adventure game I played last year that, by all means, should’ve just been a thing that ate up a few minutes of … Continue reading
Posted in entertainment, impressions, musings, randomness, videogames
Tagged adventure, collectibles, Deep Sleep, Deeper Sleep, point and click, scriptwelder, The Deepest Sleep
The Temple of Elemental Evil is full of deadly crayfish
Seems like Divinity: Original Sin from Larian Studios is the latest talk of the town this past week, especially over at Giant Bomb, my go-to for influence on trying out games I’ve never even heard of. It’s the newest and … Continue reading
Posted in entertainment, impressions, musings, randomness, RPGs, videogames
Tagged CRPG, Icewind Dale II, Larian Studios, The Temple of Elemental Evil
Gnoming the Minnesota countryside for more answers in Puzzle Agent 2
Look, I think Telltale Games really messed up in how they presented Nelson Tethers: Puzzle Agent and Puzzle Agent 2 to adventure and puzzle fans worldwide. They are not two separate games, but rather one cohesive story broken right down … Continue reading
Nelson Tethers: Puzzle Agent is solving mysteries in Scoggins, Minnesota
I think Fargo is a really great movie; I remember the first time I saw it, some ironically cold, wintery night in my freshman year of college, on one of those many weekends my roommate went home to see his … Continue reading
The Walking Dead is a lot less game, but still fun
I’m not really here to talk about the unfolding events of Telltale Games’ season two for The Walking Dead and what latest hole Clementine and company have dug for themselves this time. In short and without spoiling things, people get … Continue reading
Posted in entertainment, impressions, musings, randomness, videogames, xbox 360
Tagged adventure, Carver, Clementine, Game of Thrones, Jurassic Park, point and click, Telltale Games, The Walking Dead
Golf is not a fair game in The Bogey Man
Ah, here we are, the final episode of Telltale’s Wallace & Gromit’s Grand Adventures. It all began with bee-growing trouble in Fright of the Bumblebees, then delved into the ins and outs of running one’s own in-door beach resort in … Continue reading
Posted in entertainment, impressions, musings, videogames
Tagged adventure, point and click, Steam, Telltale Games, The Bogey Man, Wallace and Gromit
GAMES I REGRET PARTING WITH: Blazing Dragons
Videogame consoles have never been thought of as the go-to venue for adventure games. Gameplay in point-and-click adventure games often ask you to review a single stationary scene, point at many things with a cursor, and click on them to see … Continue reading
Posted in entertainment, games I regret, musings, playstation 1, randomness, videogames
Tagged adventure, Blazing Dragons, dragons, Monty Python, point and click, Terry Jones
Anticipating the strangeness that is Nintendo’s Tomodachi Life
Over the years here on Grinding Down, I’ve gotten further and further away from what other websites might call “preview coverage” of the videogames still to come out. Mainly the ones I’m interested in. Which is, without a doubt, dozens … Continue reading

