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August 2020 S M T W T F S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Blogroll
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Archives
Search Results for: point and click
2017 Game Review Haiku, #80 – Kith: Tales from the Fractured Plateaus, Episode One “Fetch Quest”
This game’s long title Says it all, click on people Fetch them what they want – I can’t believe I’m still doing this. I can’t believe I’ll ever stop. These game summaries in chunks of five, seven, and five syllable … Continue reading
80,000 Gamerscore lies in the joy of achievement
Hello, my few dear readers. I’m sure you all realize that it’s been about eight months since I hit 70,000 Gamerscore perfectly on the head. Well, the good news is that I’m back with another ten grand. Go me, go … Continue reading
Posted in achievements, entertainment, musings, randomness, videogames, xbox 360, xbox one
Tagged Fallout Shelter, gamerscore, grinding, Kameo, numbers, Rare Replay, Super Dungeon Bros
2017 Game Review Haiku, #77 – Windosill
Leave eleven rooms By clicking on all objects To find that sweet cube – I can’t believe I’m still doing this. I can’t believe I’ll ever stop. These game summaries in chunks of five, seven, and five syllable lines paint … Continue reading
Posted in 2017 completed games, artwork, entertainment, haiku review, just beat, randomness, videogames
Tagged browser, haiku, haikus, interactive, Patrick Smith, poetry, puzzles, Steam, Vectorpark, Windosill
Let’s all go exploring with Breath of the Wild
It took me a little over four hours to complete the initial opening chunk of The Legend of Zelda: Breath of the Wild, and that’s perfectly fine. I’m talking about the part when Link, after emerging from the mystical cave … Continue reading
Ultimately, Dragon Age: Inquisition is a whole lot of nonsense
Sigh. Well, here we are. Some nearly 80+ hours later–and I’m not including the time I put into the PlayStation 3 version, which was all kinds of borked–and I’m just about done with Dragon Age: Inquisition. I want to be … Continue reading
Posted in achievements, entertainment, musings, RPGs, videogames, xbox one
Tagged Bioware, Blackwall, collectibles, Corypheus, dialogue choices, DLC, Dorian, Dragon Age, Dragon Age: Inquisition, dragons, EA, Electonic Arts, Felena, Flemeth, Inquisition, Morrigan, multiplayer, online multiplayer, romance, shards, Skyhold, Stray observations, Thedas, Trespasser, Varric
2017 Game Review Haiku, #44 – Death’s Life
The most perfect death Your final destination A puzzle of clicks – I can’t believe I’m still doing this. I can’t believe I’ll ever stop. These game summaries in chunks of five, seven, and five syllable lines paint pictures in … Continue reading
Posted in 2017 completed games, entertainment, videogames
Tagged Death's Life, demo, haiku, haikus, indie, itch.io, poetry, puzzles, Umbu Games
Yesterday is such an easy game to play
“Yesterday” is not my favorite song from The Beatles, nor is it my favorite point-and-click adventure game, but I enjoy both of them greatly. They are easy to listen to, easy to play, and leave me wanting a little bit … Continue reading
Crime Secrets: Crimson Lily kinda puts your detective work to work
Y’all remember when I snatched up that Humble Mobile Bundle from Artifex Mundi earlier this year despite not having the specific type of mobile phone required to play any of the games on? The one with 10 games when all … Continue reading
Someone needs to push the reset button on Reset 1-1
Reset 1-1 is just one of the handful of games I got back in early January 2017 when I plopped down some digital cash on the Steam Winter Sale. It was bundled with a group of similar-minded, indie action platformers, … Continue reading
Warning: enter Vault 713 at your own risk
I waited a long time to play Fallout Shelter; I probably should have kept waiting. This free-to-play mobile room manager from big ol’ Bethesda was revealed and released to the world–well, for iOS devices–in June 2015 during the company’s E3 … Continue reading
Posted in achievements, entertainment, fail, impressions, musings, randomness, rant, videogames, xbox one
Tagged Bethesda, E3, E3 2015, Fallout 4, Fallout Shelter, free-to-play, microtransactions, mobile, Todd Howard, Unity, Vault, Vault 713, Windows 8 phone

