Category Archives: xbox 360

Gathering allies and gaining loyalties in Mass Effect 2

So, with all this talk as of late about Mass Effect 3 and its on-disc DLC data drama, many “bad ending(s)”, and uninspired multiplayer, I myself have been inspired to give Mass Effect 2 much more time and affection, and it’s been kind enough to love me back with a jolly old time. Currently, my Commander Shepard is working hard to build a team unlike any other in hopes of getting through the Omega 4 Relay–and making it out alive. Which, starting around the nine hour mark, felt a little fast, but I guess there’s still plenty more to do before we all take the final plunge. Anyways, here’s who I’ve picked up recently:


The Convict (10G): Successfully recruit the biotic Convict


The Assassin (10G): Successfully recruit the Assassin

For getting Jack the biotic on my team, I replayed the level from the demo, so it was all quite familiar and lacked a certain punch, but still, at least this time I completed the mission without dying. Go me. Getting the assassin to join up on The Normandy was a brand new experience, with a nice twist at the end. He kind of reminds me of an evil Nightcrawler from X2: X-Men United, the way he kills and respects religion all at once. Looking forward to learning more about him for sure.

Oh, and I also got Miranda really on my side, doing her loyalty mission right away and successful at that. See here:


The Prodigal (10G): Gain the loyalty of the Cerberus Officer

Yeah, I’m totally getting sucked back into the lore and world-building of Mass Effect. To me, it’s so much more interesting than the combat, which isn’t bad, but involves maybe a little too much hiding behind boxes, but the stuff that really excites me is learning more about the mono-gendered asari and how they live for thousands of years. Or the deep connection between a drell and a hanar. Or the regenerative abilities of vorcha. Or space racism. Or just how vast the Terminus Systems are. I don’t know. This stuff is so big and expansive, and I eat up every dialogue option I can to learn more, more, and more.

Also, I like the planet scanning. There, I said. Finding a planet, reading about its atmosphere and attributes, and scanning it for resources feels…right. I’ve read some hatred on this aspect of Mass Effect 2, but if there’s something to hate with passion, it should be the choppiness of some dialogue sequences, not searching the galaxy for vital substances. Also, I wish that, like in Dragon Age: Origins, party members commented more on what was happening around them. I switched out my characters often enough, but nobody got personally involved in anything that was happening except for Miranda when I promised Jack she could have full access to Cerberus’s databases–and even then, it was just a remark of distrust and nothing more.

I had to stop playing last night in order to get some decent hours of sleep, but I just found an anomaly on an undiscovered planet and am looking forward to seeing what becomes of this mission. The Normandy‘s AI mentioned something about upgrades to those that use biotic powers. Fine by me. I have not yet really settled on a team I’m comfortable with, though Miranda is always at my side for her Warp and Overload skills. I’ve got a ton of missions in my quest log, including more dossiers for recruiting and loyalty missions for those already on board. I’ll report back soon on how all of this goes. Shepard, out!

The top five job boards in videogames

I’ve been playing some Rage recently–mind you, just a bit–and once you get to Wellspring, the first main hub city, you have the opportunity to pick up sidequests from a job board located next to where everyone is knee-deep in rounds of Tombstones. Which reminded me just how much I love picking up miscellaneous tasks on an open forum. Surely there are others out there, and unfortunately the bulletin board from Animal Crossing: Wild World does not really count as it exists only to post funny, strange, and disturbing notes about your neighbors…

And so, without any further blathering on my part, here’s my top five videogame job boards. If I’m to be honest, there’s was not much to pick from, at least from my gaming experience. May I continue to find more boards in the future.

5. Rage

The job board in Rage is extremely ho-hum, but it’s still something to constantly check in on even if it ultimately doesn’t offer a ton of new quests. However, some of the sidequests, when selected, take you directly into the action, which is a nice feature considering the wasteland is a dangerous place for travelers. And yeah, I love just how big it states what it is: JOB BOARD. Otherwise, it’s perfunctory at best.

4. Dragon Quest IX: Sentinels of the Starry Skies

Sorry about the Japanese screenshot, but couldn’t find one in English. Let me explain then. In Dragon Quest IX, when inside the Battle Records menu, you can select Quests, which brings you to another menu screen, with two more options available: Normal Quest and Extra Quest. Above these is pictured a bulletin board, with unreadable scraps of paper pinned to it. Oh man, and I just checked, and I still have like seven pages of undiscovered extra quests to do. Might have to get back into this one. Such a summer game…

3. Dragon Age: Origins

Side quests in Dragon Age: Origins pop up in a number of ways, and one of them is by visiting a Chanter’s Board. I think I found my first one in Lothering, but there’s others in Redcliffe Village and the Denerim Market District. Since these tasks are being handed out by the Chantry, most help the already rich and powerful. But they are worth doing as each task provides a monetary reward, and you need money to buy bigger backpack space as soon as you can. Also, love the parchment look of the quests, as well as the “seal of approval” at the bottom of the description page. Nicely done, BioWare.

2. Borderlands

Okay, okay, technically they call this a Bounty Board, but it all means the same: moar questz. These are scattered throughout Pandora, and when there are new quests to pick up, a giant, floaty exclamation mark stands tall, making sure you know what is what. Turning in a quest and immediately picking up another is a wonderful carrot-on-a-string tactic, and I had more fun leveling up on the side then going through the main story missions in Borderlands. Most quests found here are given anonymously, but they do offer up experience points, cash, and either a new gun or artifact. They better return in Borderlands 2 or else…

1. Final Fantasy XII

When I graduated college and moved to northern New Jersey to get a big-boy job, I went for a few months in a studio apartment without the Internet. Thankfully, I had Final Fantasy XII to obsess over. And no, this isn’t about hte License Board. Instead, I’m all about the hunts after joining Clan Centurio and becoming best buds with Montblanc. See, in the world of Ivalice, monsters are constantly causing trouble, and so people have to list Marks or Elite Marks on a board in town in hope of help; Vaan and his crew can set out to kill them when and how they please. I can’t say for certain without checking my save file how many marks I took down since I last played in, um, 2006, but am pretty sure it was plenty. These mini-bosses were adventures all on their own and made collecting and leveling up a challenge, but so totally worth it.

Okay, those are my picks. Did I miss a favorite job board of yours? Tell me about it in the comments below.

Achievements of the Week – The Debunked Mr. Oddjob Smells Funny Edition

Last edition of Achievements of the Week was all about Saints Row: The Third. That makes sense to me, but I do aim for variety throughout the week despite my limited hours, and so I am pleased to announce that this week’s entry is about Saints Row: The Thirdand Rage. Hmm. So, two games is better than one. Maybe I’ll cover three next week as I am itching to play a little more Mass Effect 2, what with that newest space romp hitting stores a few days ago and everyone talking about it like there’s no tomorrow. Spoiler: there’s a tomorrow.

All right. Let’s get this non-televised show on the road.

From Saints Row: The Third…


Flash the Pan (10G): Destroyed all Gang Operations.

With the F-69 VTOL, this was easy clean-up work, though it did take me some time to figure out there was one gang operation on the roof of a tall building.


Your Backseat Smells Funny (20G): Completed all instances of Escort.

There, there. Nice, tiger. Calm, tiger.


Bright Lights, Big City (80G): Completed all City Takeover, Steelport is yours!

From Rage…


Passive Aggressive (30G): Get 3 kills with a single Sentry Bot

I love the name of this Achievement as it describes me and my play style perfectly.


Debunked (10G): Complete Shrouded Bunker in the Campaign


Mr. Oddjob (40G): Complete 5 Job Board Quests in one play-through

I have now crossed the 29,000 Gamerscore checkmark, with a perfect 30,000 definitely in sight. Less than 1,000 points to go. As I’m wont to do, I’m going to try to hit that number on the spot, so watch from afar as I creep closer and closer and pay even more attention to the number of points each Achievement gives me. Oh yeah, it’s gonna be wild.

What have y’all been up to? Want to share any cool Achievements from Mass Effect 3? If so, you know where to do it. Psst. Right below here.

Slowly making progress in Rage

I knew going in that I wasn’t going to love Rage, seeing that its focus is mostly on precise shooting and excessive driving, but I figured it would find a way into my heart through its barren, bandit-infested wasteland, crazy character designs, and handful of minigames. Alas, that has not been the case. Though I do totally dig some of these characters, like race announcer Jackie Weeks and the humming, hat-wearing Coffer. Talking to NPCs and watching their unique animations has been, surprisingly, the best part of coming out of that Ark so far.

Instead, it’s been a game I’ve picked up to play only three or four times since buying it post-Christmas, with a large span of at least a month between one of those sessions. Just hasn’t grabbed me like other games have. I know one reason why is because I’m more reluctant to actual do any story missions seeing as how the last time I ran out of ammo early on due to me lacking them shootin’ skillz, and that made completely that mission above and beyond the call of duty. For some, that’s probably enjoyable, but I just wanted to get to a town, talk to folk, buy some stuff, pick up miscellaneous jobs, and do some side minigames. Eventually, I got there, but meh. Two of the three games are annoying.

In Tombstones, you play a holographic sheriff surrounded by four holographic mutants who advance over the course of three turns. Each turn you roll four dice; crosshairs mean you make a kill, and skulls mean the mutants get one step closer to the sheriff. If you kill all four mutants, you win, and depending on what turn you kill them all, you will win higher amounts of money. It’s easy to comprehend, but all based around luck. There’s an Achievement for killing all four mutants on the first roll, which I’ve tried getting an uncountable number of times now. Grrr. Luck.

In Five Finger Fillet, you place your hand on a table and stab at the spaces between your fingers with a knife. Hit your digits three times, and you lose. The first four rounds are scripted and easy to get into the rhythm of, but the final round is random and fast and is driving me nuts. Especially since, when you cut one too many fingers, you have to start all over again from round one. Grrr. Fingers. 

Rage Frenzy, the minigame that got me over the curiosity line for Rage, is a turn-based card combat thing against an opponent’s deck. I’m still collecting cards for my deck, but this is the most fun minigame of the bunch (I think there’s a fourth I’ve not yet unearthed), requiring strategy and reminding me of the good ol’ Magic: The Gathering days.

At some point, I stopped playing silly fluff fillers with fellow Wellspring neighbors and went out into the wild to shoot some nasties.

Here’s what I’ve unlocked Achievements-wise since my last spurt of activity, which mainly stemmed from online multiplayer action:


Open Minded (15G): Get 10 Headshot kills with the Sniper Rifle


Gladiator (10G): Complete Mutant Bash TV in the Campaign


Arts and Crafts (10G): Construct 10 Engineering Items

Oh, and I found a Vault Boy bobble-head on the mayor’s desk in Wellspring, but there’s no Achievement for that even though there totally should be. Ahem.

Right now, I’m inside some bunker using speedy bomb-laden RC cars to blow up caches of…something. Man, I wish I paid more attention to what these characters were saying sometimes, but all I can do is pay attention to the way they move their arms or head while doling out a new mission objective. Hopefully it won’t be another month until I play again…

Game of Thrones: The Game has got me worried

I am not a trusted scholar and saucebox of all things A Song of Ice and Fire. Sure, I love the books immensely, am a big fan of HBO’s take on blood and dragons and heraldy and fine-ass beards, and am a dude that’s attempting to draw just about every character ever named by George R.R. Martin–but I don’t know everything. However, I do know that there’s no place called Riverspring in Westeros. Except, thanks to the forthcoming Game of Thrones: The Game (ugh, what a name), now there is. Here’s how the developers describe it:

Bordering the Riverlands, the interests of this town and surrounding countryside are held in the name of Sarwyck as bannermen to the Lannisters. From their family keep, they have presided over their people for generations, but now unrest begins to grow in wake of the death of the reigning Lord Raynard Sarwyck.

All right. That’s believable enough, given just how many houses, big and small, there are, and the Lannisters do have a lot of support. And Sarwyck is a fine, Martin-esque name, but I got problems with Riverspring. Here’s why. In Fallout: New Vegas, upon emerging from a premature shallow grave, you discover the town of Goodsprings. In Rage, the first true city you come to call home is Wellspring. EverQuest fans might remember a halfling city called Rivervale. In The Elder Scrolls V: Skyrim, after stepping out of a cave, so long as you follow the path, the first settlement you unearth is called Riverwood. And in…y’know, I’m just going to list all of these forgettable names in bullet format to really drive home the point:

  • Goodsprings
  • Wellspring
  • Rivervale
  • Riverwood
  • Riverspring

The videogames market is currently inundated with spring places, and yes, pun freakin’ intended. Also, don’t forget about Riverrun, the ancestral stronghold of House Tully. The place that actually matters. But yeah, I get that the devs wanted to A) create a new location to do with whatever they wanted and B) keep it in line with Martin’s naming schematics, but seven hells, they picked the most generic thing ever. I think if I ever make a robust RPG set in a typical fantasy land, the first town I name will be called Good Riverwater Springs. You heard it here first, people.

Okay, fine. I have problems with Riverspring and just how little it adds to a world brimming with detail and construction. Moving on, thanks to Greg Noe, a new trailer has hit the Interwebz:

Wow. Look, no one–and I do mean no one–is playing Game of Thrones: The Game for its story. You just can’t outdo or even come close to the story-telling power of GRRM, so don’t bother trying. Instead, give us the goods on the videogaming side. Make it fun to play, fun to swing a sword or dabble in seedy politics or create some kind of unique dialogue tree system, but don’t pretend to be all high and mighty. This trailer tries to sound exciting, but even the narrator sounds bored–and rightly so. I’d rather see how the game will play, whether it will be more like Dragon Age: Origins or Dragon Age II, as that difference is vital. Certainly it won’t be anything original, but if it is closer to DA:O then I’m in. If it’s DAII…well, I’m probably still in as I am a huge fanboy of the source material, but man, it’s just going to be one letdown after the other. Granted, there still seems to be a second storyline to follow based around the Wall and the Night’s Watch. Maybe that tale will be more inspiring.

A release date of May 2012 is being tossed around. I’ll be keeping an eye out for more details before I take the black. Ugh. Between this, that RTS flop from Cyanide Studio, and an upcoming MMORPG, it just doesn’t seem like A Song of Ice and Fire can get the videogame treatment it truly deserves. At this point, I’d be down for something like this.

Achievements of the Week – The Who Loves the American Dream Edition

Due to some recent traveling, I was unable to do an Achievements of the Week post two times in a row. Which is fine, actually, as during those car- and con-laden days I was most definitely not gaming on my Xbox 360, but rather standing behind a table and selling copies of my bad comics to curious onlookers. With that said, today’s entry is going to be a little lean on variety as all I’ve really played on the ol’ Xbox 360 over the past twenty-one days is Saints Row: The Third–and in short spurts at that. Usually while waiting for water to boil for tea or Ramen. Sure, I’ve dabbled in a lot of Steam games as of late, but I don’t think I am going to include those ones much in these weekly roundups.

Okay, here we go with the purple pics then.

From Saints Row: The Third…


The American Dream (10G): Pimped out 10 vehicles.


Who Loves Ya Baby (10G): Killed 50 brutes, they just wanted hugs you jerk!


Hanging With Mr. Pierce (25G): Took control of the entire Downtown district for the Saints.

There’s a couple more, but that’s good enough for now. Besides, I kinda already covered them right over here.

This weekend is all about comics and scripting and getting my car registered in Pennsylvania, but I am sure I will sneak away for some gaming time. I mean, I’m about an hour and a half away from the Achievement that you get for playing Saints Row: The Third for at least thirty hours. Oh boy. I can do it.

What are your Achievement goals this week? Trying to finish up Mass Effect 2 in preparation for Mass Effect 3? If so, I’m jealous. I will probably finish my Mass Effect 2 playthrough by early 2056 at this rate. Well, let me know.

2012 Game Review Haiku, #1 – Saints Row: The Third

Insane saint, no rules
Shootin’, drivin’, fallin’ down
Happy as tiger

For all the games I complete in 2012, instead of wasting time writing a review made up of points and thoughts I’ve probably already expressed here in various posts at Grinding Down, I’m instead just going to write a haiku about it. So there.

The Daedalus is simply no match for the leader of The Saints

I continue to play clean-up in Saints Row: The Third, incremental bit by incremental bit, and since I will be away from the ol’ Xbox 360 for a few days I figured I’d put some quality time into Steelport last night.

Just crossed the twenty-six hour mark, according to my save file, and there’s still plenty to do in terms of side activities and challenges. But I am crossing items off my imaginary to-do list, which has all been made ten times easier thanks to completely leveling up my transgendered hero and unlocking perks wherein he/she has unlimited ammo, can sprint forever, and can’t take damage. Here, proof of my doings:


Tune In, Drop Off (20G): Completed all instances of Trafficking.


Life of the Party (20G): 100% of Collectibles found. Drugs, Sex, Cash, and Celebrity… What else is there?


Love/Hate Relationship (10G): Taunted/Complimented 50 gang members, are you a fighter or a lover?


Mr. Fury Would Be Proud (30G): Completed Act 3 in one way.

Again, I censored that last Achievement so as not to spoil y’all on what actually happens. Unless the Achievement’s very name is spoilery, but I can’t tell. No idea who this Mr. Fury is and how he relates to the Saints Row franchise, but maybe I just haven’t been paying attention or something. However, as an editor and a lover of words and reading and interpreting things to no end, I find it interesting that the Gangstas…In Space! ending, wherein you save your friend’s life over hunting down the main villain, uses the phrase “in another way,” implying that the true and main way to complete the game is by letting your friend die and taking out he who threatened all you stood for. I guess I did them out of order. Oh well.

However, whenever I have a choice to save someone’s life in a videogame, I save them. Or try as much as possible. In Chrono Trigger, I did not challenge Magus to another duel, letting him join my party. In Dragon Age: Origins, I rescued Sten from his cage, even if I ended up never using him combat. In Mass Effect, I made my choices and saved who I could. In Deus Ex: Human Revolution, I tried and tried and tried to save a certain someone, but kept failing due to my lack of skills and ammo from a stealth-focused playthrough, but I promised myself that I will go back and try again, because she’s worth saving. But yeah, I like saving people. Stick close to me, and you’ll probably be okay.

And so it was not to my liking to complete Saints Row: The Third this way, but it had to happen. I was curious what kind of effect it would have, and I have to say that it was more fun storming a crazy battleship in the sky then going to Mars and filming a faux movie. Unfortunately, that fun came at a cost. There’s now one less homie to phone in during my times of trouble.

You can relax for a bit, Steelport. Don’t have to worry about some crazy green-haired, silver-skinned woman-man going on a shooting spree right now. But I’ll be back soon, I promise.

Achievements of the Week – The Operative Left in Ruins Edition

As predicted, I didn’t get to play much Xbox 360 this week. In fact, the last time I turned it on to play a videogame and not just watch more episodes of the ever dark, ever funny Louie was probably Sunday or Monday. Eep. Not that I watched the Super Bowl or anything; I just had (and still have) a ton of stuff to prepare for MegaCon 2012 next week. Oh, and did I mention that I have a real website now? I do. Here it is, in all its sparseness:

http://www.paulabbamondi.com

That said, I unlocked two Achievements this week. Since you’re all chomping at the bit to find out which ones, let’s get to it.

From Dungeons & Dragons: Daggerdale…


Left in Ruins (10G): Complete Chapter 1 – Ruins of Tethyamar

This was not easy to achieve, actually. To complete Chapter 1, after doing all the missions fully, you have to then stop a group of goblins pushing some war machine towards those friendly dwarf companions of yours. There’s five or six specific goblins you need to kill before their kill creation reaches its destination. The problem is that, during all of this, the game is continuously spawning other hordes of enemies to attack and distract you. And remember, I’m playing solo, meaning I had to divide my time between attacking those that needed attacking, defending myself, and using a ton of healing potions. Took me three tries in total.

I’ve now moved on to a new locale, which, while still underground, seems to look different. We’ll see if this gets any better.

From Mass Effect 2…


Operative (15G): Complete a mission discovered by scanning an unexplored world

Still not sure where I should go next in Mass Effect 2, so I spent some time flying through space, scanning planets and mining for pertinent materials. Even probed Uranus at one point. Don’t tell my wife. Anyways, I found an uncharted planet and was able to land on it after discovering an anomaly; seems like some kind of spaceship had crashed into a cliff, and I went down to find some items and intel before it toppled off into the abyss below. Nothing crazy special, but maybe there will be other unfound missions.

That’s it. Chances are high that there won’t be an Achievements of the Week next Friday as I will be in Florida, trying to sell comics to people that like comics. Wish me luck, Grinding Down readers. And get some crazy good Achievements in lieu of my absence.

I now have two versions of the same named game

Last night, after some extensive Googling and checking of system specs, I purchased The Elder Scrolls V: Skyrim…for the second time. See, I already own a copy for the Xbox 360–even waited in line at my local GameStop for its midnight release back on that magical 11/11/11–but the Internet was all abuzz about the Creation Kit, which is the PC version’s modding toolset, and Steam was even going so far to knock the price down for the full game version from $60 to $40. Well, it seemed like my ASUS laptop could handle the beast, maybe not at its greatest settings, and so I plunked down my e-cash and drew some comics while I waited for the epic file to download.

And it works. And it works with an Xbox 360 controller plugged into the USB slot. And I can read ALL of the text. I’ve been playing Skyrim for so long as an illiterate Dovahkiin, and now I can actually enjoy those numerous books and bits of flavor text via quest progression. Let them shout it from the mountain. Plus, with the Creation Kit being tied to Steam, it seems like installing mods will be easy peasy. I haven’t tried anything just yet, but I will. There’s an arrowsmithing one that looks kinda neat; one could always use more glass arrows.

Let me just state that this is far from my usual routine. Generally, I have only one version of a videogame. Thinking on this, I can’t come up with many doubles in my collection. Between Tara and I, we have some Mario SNES carts and then them doubled on the Wii red box collection thingy. Two copies of Chrono Cross. From buying a few indie game bundles, I have duplicates ready for downloading. Other than that, um…nope. Just Skyrim. Go big or go home. But the promise of mods and the fulfillment of being able to read text has made getting a second copy of Skyrim worth it. Looking forward to diving back in…on medium or low settings. I have to wonder if there’s a way to bring my saves/character from the Xbox 360 over to Steam?