Category Archives: RPGs

FIRST HOUR REVIEW: Odin Sphere

You-hoo, down here. Right. My take on Odin Sphere‘s first hour of gameplay is now live over at The First Hour. Do check it out. I wrote it mostly as an excuse to post amazingly awesome cosplay pics, as shown above. Seriously, this game was made for cosplayers. I won’t be playing much more of it after a repetitive hour, but there’s no stopping me from loving the game’s art style and profound effect on the cosplaying culture.

New details about Fallout: New Vegas hit the jackpot

You can bet your noodle that I’ve already seen some of the leaked magazine scans containing pertinent details about Fallout: New Vegas. I’m not interested in linking to places hosting these scans, but I’m sure your Google-fu is good enough to get you going if you are that curious. I suspect over the next few weeks we’ll get official screenshots and stuff to publicly drool over. Just gotta be patient.

Anyways, here’s some tidbits that raised my eyebrows:

  • There’s an optional hardcore diffuclty mode, wherein the character will need to drink water to survive the Mojave desert, ammo has weight, and healing with stimpacks isn’t instant.
  • There are now special moves for melee weapons in VATS. For example, the golf club has a move called “Fore!” which is more or less a groin shot.
  • Mutant geckos!
  • Skills will have a bigger effect on conversation choices. Someone with a high Explosives skill may be able to have a coversation about explosives where using them would be 100% appropriate. This makes sense, and I’m amazed it wasn’t implemented before.
  • There is a Reputation system in addition to Karma.
  • All dialogue options will beshown to players regardless of whether you have the stats to succeed or not, and there’s no punishment for failure.
  • Followers can be managed through a context-sensitive menu, with orders like “follow,” “stay,” or “attack.”

Yeah, it’s gonna be good, and from what I’ve gathered…funny. Now, Fallout 3 had it’s moment or two of dark, dark humor, but this time around it seems like there might even be a glimmer of silly or, dare I say, slapstick. Evidently there’s a female Super Mutant rocking some wicked shades and a stripper wig. Can’t beat that for guffaws.

But what I’m most pleased to see is that Fallout: New Vegas is using the same engine as Fallout 3. Some folks might take this as a disappointment, that the series isn’t going forward but rather standing still, but the Capital Wasteland was huge and open and completely explorable without having to drop into numerous (and/or obvious) loading zones. If the same can be done for the Mojave Desert then we’re in for a treat: another ginormous game with tons of locations and quests to suck away more hours of our lives. Ultimately, we should consider ourselves lucky.

Percy Jackson DS game from the abode of Hades

I’m just finishing up the fifth and final book in the Percy Jackson and the Olympians series–The Last Olympian–and am eagerly (though somewhat cautiously) anticipating the theatrical release of Percy Jackson and the Olympians: The Lightning Thief. They are fun books, with a lot of humor and Greek geek, and while many might instantly compare them to (or call them a ripoff of) Rowling’s Harry Potter, they should do some research and learn that Rick Riordan’s first manuscript was written in 1994.

Regardless of that fact, as the gaming industry is wont to do, there’s going to be a videogame release to coincide with the movie release. Tie-ins, they never end well. And evidently, Percy Jackson’s adventures are perfect for…an RPG on the Nintendo DS? Really?

Yeah, I don’t get it either. It comes out on 02/09/10, and check below the cut for some atrocious-looking screenshots. I’m in pain just posting them. Quick, feed me ambrosia!

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First Aid Specialist in the House

That’s right, readers. I guess I can push Y like a true pro because I finally unlocked the following achievement last night:


First Aid Specialist (15G): Use medi-gel 150 times

Funny, considering that the previous achievement unlocked for Mass Effect was eight months ago and it was this:


Medal of Honor (100G): Complete Mass Effect Playthrough

Er, but yeah…all this recent excitement about Mass Effect 2 brought me back yet again. This time I saved more frequently because the biggest problem for me was I’d forget to save, go on these long planetary treks, and then get shot in the face and have to restart from the very beginning. If you don’t know what that feels like, stick a wrench down your throat and twist. You’d think Fallout 3 would’ve taught me more about frequent saving, but then you’d be assuming…and we all know you’re a monkey’s uncle.

Right, moving on. Finished up Noveria last night though with the turian Garrus and doofy-faced Kaidan. That was a tough section to get through. Frustrating, to get the wording right. I died twice just driving the MAKO to Peak 15, and then I further died six times trying to take down Benezia. Call me a n00b (editor’s note: please don’t). I was so annoyed by this that the Rachni Queen felt the full brunt of my frustration. Death to all hive-minded insectoids! Genocide FTW!

Not sure where I want to go next. Continue with the story to Feros or to find Liara? Hit the Citadel back up for those 1,067 sidequests? Explore some boring planets for things like minerals? Funnily enough, all the planets I want to explore I can’t, like the ones tinted blue from way too much methane. Boo to that.

Also, does anyone know if the achievements for biotic skills (i.e., Lift, Throw, Neural Shock, and so on) carry over into the next playthrough? I’m not actively keeping track of how many times I’ve used them, but between this playthrough and the previous one…I suspect I’ve Thrown enough Geth to get it. Seriously, I love Lift and Throw.

No POTM for January 2010

So, January 2010 is coming to a close…and I didn’t make a single purchase this month. Nor do I plan to.

Between getting four games for Christmas (TouchMaster 3, The Legend of Zelda: Spirit Tracks, BioShock, and LEGO Indiana Jones 2) and winning a free download of Serious Sam HD: The First Encounter, I’ve had plenty to play and keep me busy during those rare moments when I have what you slackers call “free time.” Plus, I’m still loving Fallout 3, as well as picking up some bereaved games for future reviews at The First Hour.

I generally allow myself the purchase of one game a month, whether it’s a big AAA retail game or more like a $10 used bargain binner. It’s like a reward for myself for making it through another day or whatever excuse sounds best. But this ultimately doesn’t mean I’m picking up two games come February. Gotta stick to my guns.

Possible titles and why though for Purchases of the Month for February 2010 are:

  • Dragon Age: Origins (BioWare fantasy with lots of swords and blood and dragons and…stats)
  • Assassin’s Creed 2 (reviews say it improved a lot of things, but I still just don’t know if I’d enjoy it)
  • Mario & Luigi: Bowser’s Inside Story (seems like a fun, quirky action RPG for the DS)

Got a suggestion? Try me in the comments below. Word of warning: I’m not just ready for Mass Effect 2 yet so you can cross that off your speculative list. Sorry, spaceheads!

Fable III wishlist

It looks like Lionshead Studio is planning to unveil Fable III more properly sometime next month. At this point, we’ve gotten just a rather bland teaser trailer and some bits of, admittedly, neat concept art. Industrial era, here we come. I rather enjoyed my time in Albion in Fable II, but there’s some aspects of the game (and of the RPG genre itself) that could change or stay in Fable III, or get dropped completely. My ultimate wishlist is as follows…

Stuff to keep

  • The humor. If there’s one thing this series nails, it’s humor. Everything oozes laughs, from the tombstone engravings to the description on the back of every item. Plus, a lot of the character designs are goofy, but in a good way.
  • Relationships. I like the idea that you can make anyone fall in love with you and choose to have a child with them (or not). It’ll be great fun picking the king or queen to rule beside me.
  • Pigments. Customization is never frowned upon, especially in the RPG genre, and allowing us to dye our robes and courtly garments is a definite must. Losing this option would be three giant steps back.
  • Fast-travel. Some people hate it; those people are not me.

Stuff to drop

  • Co-op play. Kind of wasted space, I’m afraid.
  • The dog. It’s what a lot of people associated Fable II with so it should stay there. Plus, if you’re going to be the ruler of Albion, you might not have too much time to play fetch with Beethoven.
  • Can’t die death system. Makes for lame battles, especially when the DLC added potions to remove scars, the supposedly hardcore punishment for not fighting well. As I’ve mentioned before, dying is a great way to learn how to play a game. Let us die, I say!
  • Ridiculous achievements. That one where you have to collect dolls, but there’s only one in your game and then you have to go online to find others who have the dolls you don’t have and then convince them to give it to you…that’s bullshit.

Stuff to tweak

  • Game economy. Earning money in Fable II was surprisingly easy, especially if you were an evildoer. Steal and raise the monthly rent on buildings you buy. Easy peasy. Add in the fact that you continue to earn ka-ching ka-ching when you’re not even playing and well…it’s a bit lame.
  • Consequence from actions. Shoot someone in the face “by accident”? Well, it’s okay. You can make everyone else laugh by doing the fart expression and they’ll love you all the same. This needs to be revamped tremendously. I want to be ostracized from society for doing something horrible. Or more likely…de-throned.
  • The fighting system. I understand where Lionhead was coming from in developing a fighting system linked to only three buttons. I do, really. One for melee, one for ranged, and one for magic, which you can hop back and forth from to switch things up. Alas, it didn’t really make for a good time. You could totally button mash melee and call it a day. The spells, while effective, could’ve used some more…I dunno, pizazz.
  • Menus. At this point, a game shouldn’t lag just to get into its menu hub. And even then, navigating them wasn’t the most simple task. I felt like I deserved a renown reward afterwards. Please make them more streamlined. I beg you.

I’m sure there’s more to want and not want for Fable III. Feel free to shout off in the comments below.

Viva Fallout: New Vegas

Bethesda tweeted earlier today that Fallout: New Vegas will hit the cover of Official XBOX Magazine next month, revealing this sneak peek:

Mmm. That simple snapshot of the iconic Welcome to Fabulous Las Vegas sign really warms the cockles of my heart. It’s much like the sensation I got upon stepping out of Vault 101 and seeing the ruined Washington Monument in the distance. Hurry on over, February 11!

Top 5 Most Anticipated Games in 2010

Ah, 2009 is drawing to a close. It’s been an interesting one, filled with lots of games and excitement, as well as some disappointment. This was the year that I finally got an Xbox 360 and moved into the current generation, playing games that were mostly released one or two years ago. Oh well. I’m not rich, and we all know it. Besides, sometimes it is fun playing catch up.

But 2010 looms, and here’s the top five games I’m most looking forward to:

5. Final Fantasy XIII

If you haven’t heard, there’s a new Final Fantasy game coming out. Also, if you haven’t heard, then chances are you’re probably dead. Or undead. One of those. Anyways, this one looks amazingly flashy and kind of a bit like Final Fantasy VIII in some ways. It has a more science fiction tone to it than actual…fantasy. The fact that it’s coming to multiple platforms is great, and I’m definitely intrigued by a lot of the screenshots/videos that have surfaced. Battles look intense. I just worry that it is far too linear because I loved how much freedom the player was given in Final Fantasy XII, and to lose such a thing would be like taking seven steps back.

4. LEGO Harry Potter: Years 1-4

This has the potential to be my favorite mash-up of LEGOs and something else. Reports say that a lot of the camera issues have been fixed in LEGO Indiana Jones 2 so hopefully they brought that over in this one. Exploring Hogwarts is sure to be a blast, and even though it only covers the first four books there’s bound to be tons of stuff to do, collect, and see, all while casting a few spells. I’m sure this’ll be yet another LEGO game that flares up my OCD. Stay tuned for that.

3. Fable III

Fable II taunted us with lots of promises, and the game turned out to be…pretty good. Not great, not stellar, not the end-all, be-all. Just pretty good (with lackluster DLC). But that’s okay because there’s a sequel in the works, and this time you’ll play the ruler of all the land. Are you going to be a kind king or an evil queen? That’s up to you. Hopefully the consequences from these choices drastically affect those around you…otherwise, it’ll just be the same ol’, same ol’, but with slightly new clothes. Still, I’m looking forward to it because the humor of Fable II still sits in the back of my mind, chuckling to itself, and I really enjoyed a lot of my time in Albion. The combat, however, could use a little more spunk, as could the menu system. Actually, I have a long list of things that could be better, but nonetheless I’m looking forward to seeing how this turns out.

2. The Scott Pilgrim videogame

I absolutely love this graphic novel series, and considering how stuffed it is with videogame mentions and adorations it is only perfect that it’s becoming a videogame itself. My hope is that it’ll be a 2D side-scroller, something of a throwback to Mario or Sonic or even Streets of Rage, but truthfully…I’ll be happy with whatever it is. Glad to know that there’s even input from Bryan Lee O’Malley, the series creator, which gives me hope. Will probably release around the same time as the motion picture. And maybe there will be a “hot coffee” moment starring Kim Pine? Maybe? Man, I’m creepy.

1. Fallout: New Vegas

Mmm…more Fallout. Granted, Fallout: New Vegas is not being made by Bethesda, but I have confidence it’ll be designed in the same mold (and greatness) of Fallout 3. Plus, Nevada is a great setting, considering there’s plenty of desert to explore, and I can only imagine the Vegas Strip destroyed, the hundreds of slot machines in ruins, the ghoul hookers looking for a nightcap and a bite. So long as this one has just as many options and freedom, I’m buying it the day it’s released, something I rarely ever do.

What games are you most looking forward to in 2010?

Christmas loot

I made out very well this holiday season, finding the following beneath the Christmas tree:


Touchmaster 3 – Haven’t played any yet because I’m going to be doing a half-hour handheld review for The First Hour. I did, however, look over my fiancee’s shoulder a few times as she jumped between games. Seems like an interesting mix of mini-games. More to come later…

The Legend of Zelda: Spirit Tracks – Only an hour into the game or so (just received the whirlwind tool, to be more specific), but I’m looking forward to more already. I’m not quite as put off as I was upon initially starting The Phantom Hourglass.

Lastly, I got this big boy:

Bioshock – I tried the demo a few months back and enjoyed it more than I expected. So now I’m ready to head deep underwater into the throwback city of Rapture. Wish me luck. As I’ve previously mentioned, I’m not terribly great at shooters unless they are a mix of RPG/shooting.

These three should keep me busy for quite some time. Plus, there’s always Fallout 3. Always…

I’m a Silver-Tongued, Glitch-Using Devil

I did not get to play many videogames over the weekend because, well, I was a little busy getting engaged. Didn’t even turn my Nintendo DS on once! How about that? Caaaaah-razy, I know.

But I did manage to make some more time last night for Fallout 3. Still trying to finish up some achievements and good karma-focused quests before I start over with a new, evil weasel of a character. After sneaking around for an hour and more or less getting nowhere (found one more bobblehead in Vault 108), I did the worst thing ever:

Cheated.

Well, took advantage of a glitch to be more specific. See, I was sitting at around 43 successful speech attempts, and you need 50 to unlock the following achievement:


Silver-Tongued Devil (20G): Won 50 Speech Challenges

Basically, if you go to Little Lamplight, there’s a kid sheriff there named Knock-Knock. Ask him to tell you a joke, use your intelligence to guess the answer, and then select the [Speech 100%] response. Rinse and repeat. You can do this as many times as you need to. Something, perhaps, Bethesda should have caught.

So I did it six more times until I heard that infamous ping, the very same ping that echoed in my head as I tried to sleep last night. It just doesn’t feel right, “achieving” what I did, but I was worried that I’d run out of proper speech options at this point, and I didn’t want to have my evildoer being all talky in my next playthrough. His/her speech success is most likely going to involve a rocket launcher to the face.

Not terribly proud of this, but I guess in the end it doesn’t matter.