Category Archives: nintendo 3DS

Games Completed in 2011, #22 – Find Mii

This Nintendo 3DS minigame actually required a good amount of time and attention, and so it’s making the list as a completed title for 2011. DLC and minigames, huh? At this rate, I’m going to start considering things like “waking up” and “eating a yummy lunch” to be completed games, and before you know it we’ll be in the triple digits. Looking forward to that, as well as hitting twenty-five completed titles as I can then buy L.A. Noire guilt-free, and the timing on that is most likely going to perfectly align with an upcoming vacation. Mmm…

Anyways, Find Mii. It’s one of two minigames found within the StreetPass Mii Plaza, and it’s basically a tiny, simple RPG with a small level of strategy to it. Your Mii–the version that looks like you and that you send out to other 3DS systems to hang out, that is–is captured by a mysterious monster and locked in a cage. To free him or her, you’ll need to either hire cat/dog heroes (depending on your preferences) or tag other 3DS punks and use their Miis to fight off ghosts, open treasure chests, and progress through a multi-room dungeon. A basic RPG, wherein the color of the Miis and heroes you use determines their magic ability; some spells work better on specific ghosts, and there’s one dungeon room that simply won’t let you do anything unless you have somebody in a white shirt.

Strategy involves knowing how to attack ghosts in a certain order or with a specific spell up front. Let me say that Poison (purple shirts) and Invigorate (orange shirts) are great and should be used first to get the most out of them. Sometimes a ghost will have a colored shield, and the only way to break through is to attack with a same colored hero; sounds easy enough, but the heroes you purchase are random, and who can ever predict what color shirt another 3DS owner’s Mii will be wearing. It’s a lot of luck first, strategy second.

For the longest time, I was spending Play Coins to hire a few kitty cats to fight for me, which meant very slow progress. It wasn’t until MoCCA 2011 that I started to tag people like crazy and was able to get through a huge chunk of the dungeon; the final end boss, however, required constant hero-purchasing, but eventually I was successful in saving, uh, myself, and then there was some end credits and the option to play again to find even more hats for my Mii to wear. I wish I had saved my final end-game stats, but alas, nope. I’d guesstimate that I used somewhere around 150+ heroes to beat Find Mii for the first time.

Here’s a checklist of the hats I’ve unlocked so far:

  • Mario Hat (Earned from clearing Room 01)
  • Luigi Hat (Earned from clearing Room 01 on your second trip through the game.)
  • Toad Hat (Earned from clearing Room 10 on your second trip through the game.)
  • Bowser Hat (Earned from clearing Room 08 on your second trip through the game.)
  • Red Pikmin Hat (Earned from clearing Room 06)
  • Blue Pikmin Hat (Earned from clearing Room 04 on your second trip through the game.)
  • Yellow Pikmin Hat (Earned from clearing Room 11 on your second trip through the game.)
  • Link Hat (Earned from clearing Room 08)
  • Samus Hat (Earned from clearing Room 12)
  • Metroid Hat (Earned from clearing Room 12 on your second trip through the game.)
  • Kirby Hat (Earned from clearing Room 07)
  • Cat Hat (Earned from clearing Room 04)
  • Dog Hat (Earned from clearing Room 09)
  • Bunny Hat (Earned from clearing Room 06 on your second trip through the game.)
  • Crown (Earned from clearing Room 13)
  • Ultimate Hat (Earned from clearing Room 13 on your second trip through the game.)

Of all of ’em, I enjoy the crown, mostly because I got used to seeing my Mii wearing it while stuck inside a cramped cage. See:

For being free, Find Mii a fine little distraction, something to do every now and then when you notice you have a tag or abundance of Play Coins, but once all the hats are collected, that’ll be it. Maybe via system updates, Nintendo can include new dungeons (and hats!), as well as new puzzles to collect pieces for. Doesn’t seem like a hard thing to do. Plus, I have like 150+ Play Coins just sitting there, collecting (3D)e-dust, waiting to be spent. Let’s keep this going, okay?

Loading up my 3DS with some new and old gaming experiences

Suddenly, there’s a whole bunch of new stuff on my Nintendo 3DS, and some of it I actually want to play–I know, pretty crazy times right now. Duck and cover!

Basically, I was finally able to get the eShop running the other day on the little handheld that couldn’t and decided that I would buy $20.00 worth of…$20.00 for shopping purposes. Yay, no more pointless points! Except, strangely, at the very end of my buying blitz, I still had an annoying $0.73 leftover, now doomed to sit unspent for–most likely–many months. Unless Mega Man Legends 3: Prototype Version drops tomorrow. But yeah, $0.73. Kind of like how I still have 10 Microsoft Points in my account, and there’s nothing I can spend it on. Oh well. For some reason, despite downloadable games for the Nintendo eShop being priced like so–$1.99, $3.99, $7.99–I kind of forgot to factor in tax, so my $20.00 splintered quickly, leaving my “account” to have some change left standing.

Let’s do a quick rundown of the shiny new:

Excitebike 3D

It’s the same ol’ Excitebike, but with a 3D coat, which no one is forcing you to wear. I tried it on and then took it off quickly. Didn’t do much except make the towering ramps stick out a bit. The classic levels, sounds, and controls are all there, and it’s still a blast to hit a ramp and land successfully, and it’s still not a blast to crash and yell at the little pixel dude to “Hurry up!!!” It’s hard to complain too much about this as it’s a free download from now until some time in late July. A nice new feature is the ability to save your course creations.

Pokédex 3D

Another freebie, but this one seems to be a freebie for all eternity. You start out with a random selection of Pokemon and unlock more via SpotPass and StreetPass and PokePass and a thousand other ways. You can organize as you please, but its best feature is that all the ‘mon are animated in 3D and look gorgeous. Audino never looked so huggable. Still, I’d have loved to have seen some kind of bonus interaction for us portable gamers that actually had a copy of Pokemon White/Black as a nice “thank you” for buying the game. Maybe special skins for the Pokedex based on how many you’ve caught in the retail game or something like that. I dunno. It’s nice and fun to click around on, but it can only do so much.

The Legend of Zelda: Link’s Awakening

It’s been a struggle, but I’ve resisted playing this so far, and here’s why: I’d like to cover my first 30 minutes with it for The First Hour as it’s a game I’ve never played, but–judging from screenshots only–seems to play a lot like my absolute favorite videogame of all time (OF ALL TIME!). That would be The Legend of Zelda: A Link to the Past, naturally. Hopefully soon I can find a pocket of time and a place with air conditioning to take notes.

Music On: Electric Piano

I nabbed this based solely on a suggestion from the comments. It’s a keyboard simulator with some drum tracks and knobs to play with. A fun, silly time-killer, and cheap to boot. You can speed up and slow down background beats, as well as pitch the keyboard notes to high heaven. Haven’t figured out how to record anything yet, but will do so eventually. And then it’s on to music stardom, headlining for Lady Gaga and singing about how we’re all beautiful, inside and out. Can’t wait. Tour starts Winter 2012.

Simply Mahjong

The game’s title says it all: it’s mahjong. But here’s the thing; I’m a closeted mahjong addict. Something about the match-two-but-with-strategy gameplay gets me every time. I’ve done a couple of puzzles so far, and it’s exactly what was promised. There’s three sets of difficulty, which each tier getting its own bundle of puzzles to complete. I’d say there’s probably over 100 in total. What’s funny is that when you type in “mahjong” in the 3DS eShop search box, you get like five different titles, all of them more or less the same thing. I closed my eyes and picked this one, but I’m sure any of them would be satisfying.

Classic Scrabble

Ahh, yes. The game of words for wordsmiths worldwide. Love me some Scrabble. I played one game so far and dominated my A.I. opponent, but that was on default difficulty. Gotta ramp it up. It’s nice that every word played also gets a definition so you can’t call BS on words like EDS (education) or LING (a heath plant). Only weird thing is you gotta turn the device sideways like a book to play it. Not a deal-breaker, but odd nonetheless.

And that’s about it for now. It’s nice to have some extra games to fiddle with on the go other than Find Mii or Face Raiders (which isn’t always playable depending on where you are playing). I do look forward to Mega Man Legends 3: Prototype Version, as well as the free download of The Four Swords in September, but other than that, not sure what else I’d be interested in getting. Unless they dropped a ton of SNES games for download, which I doubt will happen. Please happen.

The Nintendo 3DS eShop opened later than expected

Yesterday morning, before heading off to the day job, I took a chance and tried to see if the system update for my Nintendo 3DS was available; it wasn’t, but I did find a message telling me a bit about the newest update and that it would be available for downloading this evening. Okay, I thought, I’ll get it tonight and have some time to tinker and explore before going to bed. The final result? I went to bed at 1:00 in the morning…eShop-less. What a shame, as I most definitely had time to kill considering I beat Red Faction: Guerrilla and watched an episode of Cheers.

However, the update was available this morning for downloading, which I did do. Took about five minutes or so. That means that it either went live in the two hours in Pacific time that would still allow it to count for its June 6, 2011, timeframe or it missed the mark completely. Either way, it was pretty disappointing; when given a launch date of June 6 for something special, no one–and I mean no one–assumes that the launch time would be something like 11:30 at night. Give it to us early in the day so we can, y’know, start using it. I don’t know. Nintendo will never really get with it in these terms, but still, it was frustrating. I’ve now downloaded my free copy of Excitebike 3D and the Pokedex thingy, but that’s all I could do as I then had to go drive to work. Will try out more of the shop, web browser, and freebie games tonight, I guess.

I’m sure most people were distracted by all the crazy E3 news as of late, but not me…I was hoping for some play time with my 3DS, a system that barely gets used for the reasons it was made. I haven’t switched on the 3D slider in weeks. Looks like Nintendo’s victory points are in another castle.

Anyways…got any suggestions for DSiWare titles to pursue? I like ’em cheap and kooky if that’s any help.

What’s what with the forthcoming Nintendo 3DS eShop

Unless it happens to get delayed again, the Nintendo 3DS eShop will soon be available on June 6, 2011, to all us loyal fans that jumped the gun on getting the system. It’ll be accessible through a system update, much like how we all got that OK GO music video with the energetic dogs. Sadly, once we get the new update, that video is gonna disappear. Not really sure why, but it’s a small price to pay to make the 3DS somewhat relevant again. Here’s what is gonna be available for U.S. gamers at store launch:

  • Excitebike – 3D Classics, free until July 7, 2011
  • Pokédex 3D – “3DSWare”, free
  • Super Mario Land – Game Boy
  • Alleyway – Game Boy
  • Radar Mission – Game Boy

The eShop will, reportedly, update every Thursday, which explains the slim pickings of the launch lineup. One free game, one free app, two games nobody’s gonna want, and a nice stab at nostalgia with Super Mario Land. The addition of an out-of-game Pokédex is nice, especially that it’s free, but it seems like it’s reliant on StreetPass for growing larger and fuller. Fun idea, but probably not plausible. Missing from the list is, of course, Mega Man Legends 3: Prototype Version. Boo to that, as it was gonna be a heavy hitter for the eShop debut, and that’s saying a lot considering it’s not even a finished game yet.

There’s been no word yet from Nintendo about whether next week’s update will include the Netflix app for streaming films/TV, which I’m positive I will try once and not really like considering how quickly the system’s battery life gives out. However, we do now have some details about the free web browser; it’s supplied by Netfront instead of Opera this time around and will not support Flash. The browser will allow you to upload 3D photos you’ve taken with the system’s camera, as well as view 3D images on websites like 3D Porch. Neato? Naaah.

This doesn’t concern me, but many handheld gamers will be pleased to know that you can transfer DSiWare games from a DSi to a 3DS. Except for these titles. However, you can’t transfer files from a 3DS back to your DSi, natch. Some streets are one way only.

Well, at least I’ll have a reason to really use my Nintendo 3DS on June 6, 2011. Here’s hoping this is just the start and slow climb to greatness; I’m now just waiting for a 3D version of The Legend of Zelda: A Link to the Past, as well as wondering how payment is going to work.

June 6 is the new “late May” for the Nintendo 3DS eShop

If you’ve been pretty disappointed with your Nintendo 3DS and haven’t found much reason to turn it on as of late, well…that problem is going to continue on as the Nintendo’s eShop has been delayed until June 6 in North America (June 7 in Japan; wait, we’re getting something before Japan does?).

Originally, Nintendo’s next firmware update for the 3DS was due to hit in late May, and it’s now been a couple of months since the system’s release with no online gaming connectivity or shopping. Considering the lackluster launch titles, I was hoping to pick up some quirky, cheap downloadable games (or at least demos) to show off this new system’s cool 3D tricks and tech. That has not happened. Nor can players currently port over via SD card DSi software they’ve already purchased. Even the possibility of a free Excite Bike doesn’t dampen the disappointment that–as always–Nintendo can’t get things like online interaction right. Supposedly, we’ll also be getting an Internet browser in this update, which I might never use because I have, uh, a laptop for that.

I think we’re all getting the impression that Nintendo launched its newest console prematurely. This eShop should have been implemented and functional from the very get-go. Guess this also means a longer wait for Mega Man Legends 3: Prototype Version. A dang shame.

Games Completed in 2011, #15 – Picross 3D

Puzzles–this game’s got ’em. Certainly over 350, which is the total number I’ve completed at this point, which includes all the main in-game puzzles, as well as a chunk of downloaded puzzle packs. Either way, at this point, I’m calling Picross 3D completed, especially because my sister Bitsy wants to play it when she’s home visiting family over the summer. I let her take it for a test drive over the Christmas holidays, and she took down around 75 puzzles so far, but has plenty more to chip away at.

I’ve talked about Picross 3D in the recent past here at Grinding Down. It’s a really fun game that, despite being very mathy, is amazingly addicting. Each puzzle takes anywhere from five to twenty minutes to complete, and it was easy to just say, “Oh, well…one more puzzle.” Hours would slip by, and my Nintendo DS would suddenly need charging. You get into a sort of groove with this title, a title that was released at $20.00. I’m now seeing it on sale for $9.99. If you see this for either of those prices or lower, just pick it up. You won’t regret the decision, I assure you. There’s a lot of content here in an easy, friendly package, with bouncy music and simple controls.

The last few puzzles from the final section of Hard mode were a bit maddening, requiring me to use Quick Saves to not constantly lose 15 minutes of progress. I did not unlock every silver and gold puzzle from each section, and that’s okay. Sure, that means one less shape to guess over, but the desire to unlock everything here is not as strong as in other titles. It’s rewarding enough to complete a 10-minute puzzle all on your own, using your brainpower and math skills and twirling the hunk of blocks around with speed and control, with ferocity. And now to just sit back and wait for the horribly named Picross 3D 3DS. You know it’ll happen.

Vitally important question time: do you pronounce it PEE-CROSS 3D or PICK-CROSS 3D or PIE-CROSS 3D?

Videogames I’m definitely buying in 2011

I kind of thought this would be a light year for DO WANT games, but with each day that hits anew I’m finding myself becoming intrigued more and more with shiny new titles. Too many to remember by remembering alone at this point, which is why it’s great that I have this Grinding Down blog, which is now being used as a forthcoming grocery list, but hey, it still loves me. That said, let’s get to the meat of this post, the tenderloin, the chicken cutlet, the bacon bits.

Here’s everything I’m planning to purchase this year videogame-wise so long as I don’t get mugged in a back alley:

LEGO Pirates of the Caribbean: The Video Game

Release date: May 10, 2011

I’ll have some demo impressions up soon for this one, but I’m pleased from what I’ve already gotten to experience. Sure, it’s the same formula over and over, but it always works for me, and they absolutely nailed the way LEGO Jack Sparrow runs. And it’s one of the franchises perfect for playing through co-op, especially with a loved one. Also, Tara already suggested the next great franchise to LEGO-ize: Back to the Future! Mmm-hmm.

Bastion

Release date: Q3 2011, but I’m hoping for early summer

Like a painting brought to life, Bastion looks simply beautiful. That would be enough to get me interested, but then I learned it’s a mix of action elements and RPG elements. Sold!

Deus Ex: Human Revolution

Release date: August 23, 2011

Any game that can be played in multiple ways is a good game to me. Variety trumps linearity. Especially if one of those ways is all about being sneaky and non-confrontational. It kind of reminds me of Fallout 3 in that sense, but shinier, slicker, with more vibrant highlighting. I should, at some point, go back and play some Deus Ex: The Conspiracy even if it hasn’t aged too well.

The Elder Scrolls V: Skyrim

Release date: November 11, 2011 (11.11.11 for the cool people)

Pretty sure I won’t be the only one picking this up in November. It’s only a huge followup to a huge followup. I’m very interested to see what’s changed from Oblivion to Skyrim, as I was always fond of exploring that game’s world, but found the combat and quest system to be a bit disappointing. Here’s hoping, but it’s gonna be epic no doubt.

Assassin’s Creed: Revelations

Release date: November 2011

Assassin’s Creed: Brotherhood was certainly a surprise. It was not, as many feared, just a quick cash-in on a building franchise. In fact, it only made the claim truer that, yes, Ubisoft, knew what it was doing with its stabby-stab games. Multiplayer is back, and that’s great as it’s some of the only multiplayer I’ve played and enjoyed. But when is Assassin’s Creed III really coming out?

Animal Crossing 3DS (no official title yet)

Release date: August 2, 2011

Very few details exist, but you’ll supposedly be the mayor of the town in the next iteration. Maybe that will lead to more control over shops and such. Either way, this’ll give me a reason to buy a 3DS game. Buuuuuurn. I think they could do neat things to with Play Coins and StreetPass functionality, but time will tell. If it’s the same freakin’ game all over again, I’m swearing off the series for good.

Fantasy Life

Release date: Sometime in 2011

Fantasy Life is turning out to not be the Fantasy Life I remember seeing previews for many moons back. It’s instead getting revamped for the Nintendo 3DS, and while the art style and graphics have sadly changed, here’s hoping the gameplay–a life sim in a medieval fantasy setting–hasn’t. I’ve always wanted to know what it’s like to sell fruit in an open market to a range of peasants.

That’s all I can think of right now. I’m sure I’m forgetting a few games, and I’m sure I’ll want another five within a few weeks, but such is the life of a gamer, I guess. Naturally, I can’t list impulse buys, Fallout: New Vegas DLC, and games to add to my PlayStation 2 collection as they go on sale, but yeah…games. I love ’em.

Five things make a post, or it’s time to Ragnarök!

5. The next Assassin’s Creed game has been revealed, and it’s titled Assassin’s Creed: Revelations. Please note that it, like Assassin’s Creed: Brotherhood, is missing a number in it. What does that mean? ::shrugs:: The newest game is rumored to be the last for Italian superstar Ezio, bringing his journey full circle to line up with Altair and Desmond. And the multiplayer aspect is coming back, too, which I think is fantastic. I never expected myself to become so interested in this series after its lukewarm first game experience, but here I am, waiting and wondering. Comes out this November, probably right around the same time as TES V: Skyrim, just to mess with me.

4. The Arbiter, upgraded to level 3 and rocking a tingling Shock Omega mod, is currently my weapon of choice in Ratchet: Deadlocked. This thing is just a beast, taking out dropships in two shots. Mmm:

3. As much as I adore Norse mythology, I’m not interested in the slightest over this new movie Thor. I mean, if I want to look at cheese, I’ll open my refrigerator. That said, there’s a browser-based game called Thor: Bring the Thunder! and it looks simply gorgeous. Colorful 16-bit sprites in what one could describe as Mega Man with a lightning-fused hammer. However, I think a better title would’ve been Thor: Time to Ragnarök!

2. I downloaded two demos on the Xbox 360 yesterday: LEGO Pirates of the Caribbean and Red Faction: Armageddon. Unfortunately, due to time restraints and the constant distraction that is Netflix, I’ve not been able to try either of these yet, but will most likely give ’em a run over the weekend. Not expecting much from the latest Red Faction title, but I do love me some LEGO action. Hope it’s as fun as the movies were (well, the first movie at least).

1. I finally earned the highest amount of G in the latest bazaar in Harvest Moon: Grand Bazaar. This meant selling everything I had in my bag, including a huge piece of gold I was lucky enough to find attached to my body after jumping into the river seven times. I was so excited for this as I knew that the highest seller won a prize from the mayor. Maybe it was a trophy? Or a huge bag of gold? Or his daughter’s hand in marriage? No. No, it wasn’t any of those. I won a bottle of milk. Ffffffffffffff.

And that, dear Grinding Down readers, has certainly been a post.

30 Days of Gaming, #15 – Post a screenshot from game you’re playing right now

I’m gonna take advantage of today’s topic train from the 30 Days of Gaming meme to also link to a new review I did for The First Hour. It’s of Harvest Moon: Grand Bazaar, the most recent iteration of the seemingly popular farming sim games. I covered the game’s first thirty minutes, and most of that time was spent in a slow tutorial downpour. I’ll be back at a later point in time to dig deeper into the game because–no matter what–I’m going to at least get through an entire year of this slog.

Here’s the image I’d like to present to y’all to represent the game, and the reason I’m picking it is for the absurd amount of G this character has:

I think the highest I’ve accumulated at this point is around 15,000G, and that’s after selling everything I owned–including my very soul–at this week’s bazaar. Oh, and Antoinette is totally snobby to me, too. Why anyone would want to pursue her for marriage is beyond me. I’m going after Sherry, but at this point, it seems like it’s easier to get chickens to like me than actual people. Sad and disturbing, but also very true. Ah, the life of a farmer…

The Nintendo 3DS battery life is seeing red

I played a lot of Picross 3D yesterday on my Nintendo 3DS, closing the lid when I needed a break, opening it up when I wanted to break something into a blocky but adorable household item. This meant never powering down or placing the system in its charge cradle–I packed it away for the previous Easter weekend trip down to see my father and sister and didn’t feel like setting it up again just yet. So it was little bits of gaming here and there. Also, please consider that the majority of the puzzles I’m currently doing in Picross 3D average about 10 to 15 minutes each, sometimes more if I have to redo them because I suck at math and deduction.

In short, I went from having a fully charged battery to near power loss in only a couple hours. Around three if I was to guesstimate. But here’s where it got interesting. When my DS Lite would start to lose its charge, a red light would appear on the top right of the handheld, indicating that, if possible, charging would be greatly appreciated. The truth is that one could keep playing their red-limned DS Lite for at least another twenty to thirty minutes so it was not super vital to rush over and plug that baby in.

When my Nintendo 3DS flicked on the red light, I assumed the same. And you know what they say about assuming, right? I couldn’t have glanced away for more than a minute before that red light changed chaotically–it began blinking, and not a slow, steady blink, but one that signaled something terrible, like a countdown or a malfunction or something on the fritz. I was amazed to see how quickly this system was signaling that it needed a charge; I used a Quick Save for my current Picross 3D puzzle and hurried over to set up the 3DS charge cradle. The thing was still blinking like a madman when I returned it to its home so I don’t know exactly how long that blinking goes on for, but my guess is certainly not twenty to thirty minutes.

We’ve all known the battery life sucks for the Nintendo 3DS. I mean, I wasn’t even using the 3D slider or any crazy apps, just playing an ol’ regular DS game, and it still sucked away more quickly than normal. I really just need to not rely on the 3DS as my main traveling system, and only keep it around to show folks some of its neater aspects, like 3D pictures, Face Raiders, and my collection of Lord of the Rings Miis.

P.S. Isn’t it simply hilarious that I’m playing a game called Picross 3D on my Nintendo 3DS…and it’s not in 3D? Send in the ROFLcopters to take me away.