Category Archives: achievements of the week

Achievements of the Week – The Fighting Magpie Trooper Edition

This was a pretty good week for Achievements, with me earning some in L.A. Noire after keeping away from that game for a few months and then also completing Deus Ex: Human Revolution. I’m sure you’ve heard about that game. If not, why not read one of my bajillion blog posts over how frustrating and disappointing my experience in future Detroit was…go ahead, I’ll wait.

::hours pass::

Anyways, here are the Achievements that I liked the most from this week of gaming…

From L.A. Noire…


Magpie (80G): Find and inspect 95% of all clues.

This one popped immediately after unlocking another Achievement, which is secret so I won’t spoil that for y’all. It did, however, put an extra clue into my notebook, pushing me just over the magpie edge I guess. I was kind of hoping that there was a crucial carrot or two that Cole had missed during an investigation. Oh well.


Public Menace (30G): Rack up $47,000 in penalties during a single story case.

Previously discussed.


A Good-Looking Corpse (20G): Find and inspect all of the narcotics in Julia Randall’s apartment.

Last night, I decided that I really like L.A. Noire‘s gameplay enough to spend money to have more of it and checked out how much the DLC cases were. Each was around 320 Space Bucks, so I downloaded two of them–The Naked City and Nicholson Electroplating. I’ve only started playing the former, earning this one Achievement by thoroughly searching the crime scene, but it feels great to be back, with new cases, new clues, and new questions to ask.

From Deus Ex: Human Revolution…


Trooper (50G): Complete Deus Ex: Human Revolution

THANK THE MIGHTY AUGMENTS IN THE SKY! THE GAME IS DONE, AND SO AM I FOR A BIT UNTIL I AM READY TO COME BACK AND PUT ZERO PRAXIS POINTS INTO STEALTH BECAUSE IT DOESN’T MATTER. NOTHING MATTERS, ALL IS INCONSEQUENTIAL.


The D Project (15G): You watched the entire credit list and saw the surprise at the end.

The credits are nothing special. They are about 15 minutes long, a never-ending list of names, and then there’s some goofy photos of those that worked on the game that are probably only amusing to those that know those people. Yay, fifteen minutes on inside-jokey photos. How wonderful. After all that, there’s a small cutscene which ties nicely into the Deus Ex franchise. Just call me…done with this game.

This weekend, I’m actually looking to play more of my PlayStation 2 than the Xbox 360 (come to me, Suikoden III, my sweet darling) and give Layton some more headspace, but I will probably devote a few hours to those downloaded cases in L.A. Noire. Have you got any Achievement goals currently? Please do share. And also, please come over to my house and finish Deus Ex: Human Revolution for a second time on the hardest difficulty without setting off any alarms and without killing anyone (except bosses). Kthnxbai.

Achievements of the Week – The Calamity Hax0r1! Nut Edition

For this week, Achievements popped in only two games, but I also played a lot of Fallout: New Vegas (shocking, I know), as I’m slowly making progress on those ridiculous challenges added into the game via Gun Runners’ Arsenal, as well as aligning myself with Mr. House eventually. A part of me wants to pop in some older Xbox 360 games and go after a few Achievements, like finishing off LEGO Pirates of the Caribbean or doing that one for getting a ton of damage during a single case in L.A. Noire, but I kind of doubt that will happen. Something with my brain is working against me. Maybe though this weekend, seeing as the biggest of plans is pumpkin-picking and drawing.

Okay, here we go…

From Bastion…


Calamity Kid (30G): Complete the story in New Game Plus.

This didn’t take too long and was much easier than the first romp through. Probably because in New Game+ The Kid’s level and distillery drinks and weapon tweaks all carry over. Some levels I previously had trouble on were a breeze, even the dreamy parts of Who Knows Where. That doesn’t mean it was any less enjoyable, as it totally was. This game is constantly and consistently beautiful, sounds amazing, and it a blast to play. Also, it was nice to hear some more lines from the Narrator.

I also got another Achievement–the last one, actually, making for 12 out of 12–but it’s a hidden one and spoilery so that’s all I’ll say.

From Deus Ex: Human Revolution…


Consciousness is Over-rated (15G): Knock out 100 enemies in a single playthrough.


Hax0r1! (15G): Successfully hack 50 devices within the same playthrough.

The hacking mini-game is…interesting. I didn’t really understand it my first few attempts, and truth be told, I still don’t get it now, some 50+ hacks later, but I am better at it. You have to capture a bunch of nodes without getting noticed, and that’s made a whole lot easier with some Augmentation purchases. Hacking is a pretty important skill for getting into locked places, shutting off cameras, and reading people’s emails.

Also, this one’s definitely a contender for Achievement name of the year.


Gun Nut (20G): Fully upgrade one of your weapons.

I upgraded the tranquilizer rifle so that it reloads faster and fires better. Not that it’s doing me any good. Playing stealthy is one hill after another, and I’m just so ready to go tumbling down to the ground below. Next playthrough, I’m upgrading the shotgun fully and then taking everyone out with a single blast to the face.

And how did you do this week? If you don’t speak up in the comments below, I’ll never know.

Achievements of the Week – The Voyage of the Mind Edition

For awhile there, it was looking like there would be no Achievements of the Week update this week. I only got to play the ol’ Xbox 360 for the first time last night, giving Portal‘s advanced test chambers another swing and then moving forward in my second playthrough of Bastion. Otherwise, the only reason the Xbox 360 was turned on during these last seven days were to watch LOST, The Wonder Years, Frasier, and my favorite episode of Parks and Recreation (“The Fight” if you were curious). Not a terrible reason to hit the on button, but I do wish I could fit in more gaming time; alas, I’m losing my mind and slipping into an even deeper depression, making the things that were once easy and likable a little harder to enjoy…

Right. Achievements. Time to write about ’em.

From Bastion…


Mind Voyager (20G): Complete each trip to Who Knows Where.

Just my two cents, but don’t bother going for this during your first playthrough. Chances are, The Kid won’t be a high enough level to survive, nor will his weapons be fully powered, his distillery fully stocked, and his number of lootable health potions increased. All those things are vital to making it back to the Bastion each time. You basically make three trips to Who Knows Where, and each trip consists of 20 rounds of fighting swarms of monsters; after each round is finished, Bastion‘s narrator will give away another tidbit about the world and its characters, providing pertinent background on stuff like the Ura and Zulf.

I beat all three with the War Machete and Scrap Musket combo, utilizing the Final Warning secret skill a lot; the first two were rather easy, but the final one against the Ura was a dang struggle, as those dudes zoom in fast for the kill, often draining The Kid’s health bar strikingly fast. And potions don’t grow on trees, only getting dropped every other Reflection. Also, make sure you’re a pro at rolling.


Altruist (20G): Complete 100 percent of the Vigils in the Memorial.

This isn’t too hard actually, and thankfully many of the completed ones from the first playthrough carry over on New Game+. There are only a few Vigils–challenges, basically–that can be a bit tough. Namely, The Dynasty (Earn first prize in seven Proving Grounds) and The Faith (Complete a trip to Who Knows Where with at least one God activated). Other than that, everything else comes naturally as you progress. Just make sure you do all of them before moving on to the last stage, as that’s the point of no return.

And that’s it for this week’s AotW. Stay tuned for next week’s edition, which will most certainly feature the remaining two Achievements in Bastion, as I plan on completing this beautiful baby over the weekend. If not, may a new Calamity strike me down.

How’d y’all do this week? Get that Achievement in Rage for horrible texture pop-ins? Slaaaaaaaaaam.

Achievements of the Week – The Big Bad Beat Bastion Edition

This week, I ended up beating two games. Well, one game I beat for the third time, which is nothing terribly exciting, and the other is one that somehow fell off my radar for two months. I apologize, Bastion. I apologize immensely. You’re so freakin’ gorgeous. I want to bath in your colors, and I want to hear Logan Cunningham reflect on my bathing choices, my three-in-one shampoo. I want to…hmm, okay, think I will stop this freaktrain before it derails…

Turns out, I was actually very close to completing Bastion before I forgot all about it so there wasn’t much further to go. Other than that, didn’t play too much Xbox 360. Some nights, it’s hard to plop down on the couch and game away; much easier to hide inside my studio bent over my laptop, clicking the minutes away, keeping the sadness at bay. Click, click, click.

From Fallout: New Vegas…


The Whole Gang’s Here (25G): Recruited all companions.

Already babbled about this one here.


Rocket’s Red Glare (25G): Acquired all upgrades for the Divide’s signature weapon.


Eureka! (15G): Completed Eureka!

This is the Achievement that pops when you complete the game by siding with NCR until the very end. I had little trouble beating the game on my third playthrough, as Kapture, at level 43, was fairly overpowered and carrying some crazy Energy weapons thanks to the Old World Blues DLC. Plus, I had ED-E at my side. I also had Lily, but she turned out to be pretty useless save for absorbing some bullets that would’ve first hit me.

Currently working on my fourth playthrough where Mr. House will get all my love and affection. Though there is a challenge to murder him with a golf club. Hmm…I could always save and reload…

From Bastion…


Kid-at-Arms (10G): Use the Forge to apply at least one upgrade to every weapon.


Vigilante (10G): Complete at least 50 percent of the Vigils in the Memorial.

I think Vigilante is a pretty common name for an Achievement. I know I previously unlocked it in Scott Pilgrim VS. The World: The Game and LEGO Batman, and I’m sure it’s out in a bunch of other titles. Know any off the top of your head?


The End (20G): Complete the story.

Won’t go into too much detail here, as I’ll save a lot of thoughts for a final writeup of the completed game, but…wow. Talk about evoking a mood and emotions from the player. The endgame has two major decisions to make, and they are major; I sat for a bit, staring at the screen, truly thinking about which way I should go. Both choices had their pros and cons, their reasons for being, and it was ultimately up to the Kid to finish things. And there’s this song…this heart-piercing piece of music paired perfectly with the weight the Kid has to carry. Like the haunting conclusion to The Saboteur, I can’t get it out of my head.

There’s a New Game+ option in Bastion, and I’m doing it, which is rare these days, because I’m downright curious to see what the other final choices reveal. Not just about the Kid or Caelondia, but also about me.

That’s it from me. How’d y’all do this week with Achievements? Speak up in the comments section below!

Achievements of the Week – The Welcome Home Edition

Oh look, another week at Grinding Down coming to a close. These things just sort of creep on me. Like creepy creepers. Like your hairy uncle that drinks too much at family gatherings. Um…

Right, moving on. Did I play more Deus Ex: Human Revolution and scour China for all of its secrets? Nope. Did I continue on with Mafia II to sneak into some government building and steal gas stamps? Nope. Did I get back into Bastion after going silent on the game for many, many weeks? Nope. Did I play the latest DLC for Fallout: New Vegas? You bet your sweet buttocks I did. And that’s basically all I played. Still dealing with a lot of stress and lack of time/energy. Hopefully, after the next few weeks, that will all be in the past. Hopefully.

From Fallout: New Vegas…


Condemned to Repeat It (20G): Decided the fate of all the Divide Dwellers


Hometown Hero (30G): Completed Lonesome Road.

So far, until more FAQs come out and the wikia is expanded, there are two ways that I know of for dealing with Ulysses, the final boss of Lonesome Road. And they are…

::SPOILERS SPOILERS SPOILERS::

You can talk your way through it, first needing a speech skill check of 90, and then who knows what else after that. Or you can kill him. But to do so, you must first deal with a swarm of medical eyebots that are constantly healing him and constantly respawning, as well as a seemingly endlessly attack from marked men. Chances are you have ED-E with you, but he goes down very fast. Trying to take on Ulysess, two to three eyebots, and at least two marked men at once eats up a lot of stimpaks. There are machines that will stop the eyebots from spawning, but you need a 100 in either Repair or Science to do so. Guess which three skills my character Kapture neglected to focus on during this playthrough? Speech, Science, and Repair.

Basically, I was screwed, and this became even more evident after failing the fight over ten times and trying every tactic in the book. Actually, there was one final tactic left: I changed the difficulty from Normal to Very Easy. Sigh. Not ideal, but it worked; I used Pew Pew to weaken Ulysses farther than ever before and then turned him to ash with a well-timed V.A.T.S. headshot.

After that, there’s some choices involving a nuke, which, even though I clearly labeled this section as spoilery, I will not go into. Maybe another post. They’re pretty interesting, and from what I can tell, actually have a lasting effect when returning to the Mojave Wasteland.

But yeah, between Ulysses and Deus Ex: Human Revolution‘s Barrett, I’m not having a great time with boss battles lately. Why can’t we all just eat cake and talk about how great The Beatles are and then end the night with songs around the campfire? I mean, really.

That’s it from me. How did y’all do this week? I’m guessing many of y’all played Gears of War 3 since that was the big name to drop recently. Let everyone know what Achievements you unlocked in the comments below!

Achievements of the Week – The Back to Business Edition

I missed doing Achievements of the Week last week. Tara and I were on the road for most of that Friday, heading down to Maryland for SPX 2011. Totally worth it, and I’m sorry if I had you on the edge of your seat waiting for an update that never came. That means this edition is covering two weeks’ time. Don’t worry. I didn’t unlock a ton, just a handful in Deus Ex: Human Revolution and Mafia II. But now that we finally got the Internet set up at Grimmauld Place, it means I’m back in business, ready to officially track Achievements as they pop. You may cheer if you want. I can’t hear you from the other side of your screen.

Okay, here we go!

From Mafia II…

I’ve unlocked seven Achievements so far, but I’ll only showcase a few here. Story-based ones like “completed Chapter One” are kind of uninteresting. Don’t even try to argue otherwise.


Back to Business (10G): Do your first job for Mike Bruski.

This involved stealing a car and bringing it back in good condition. I definitely did the first half of that equation, but can’t confidently say that the car looked good when I pulled it into his yard. Those street signs just come out of nowhere, I swear it.


He Who Pays the Barber (10G): Improve the dockworkers’ haircuts.

The Achievement text is a bit misleading. Vito did not actually take out a pair of scissors, clippers, and a comb, doing wonders to these workers’ hair and bringing about all new styles and trends, like the Rachel. He simply beat up those that did not want to chip in for the “get a haircut” fund, and that was that. However, a haircut minigame would’ve been more fun as the hand-to-hand combat in Mafia II leaves a lot to be desired.


Collector’s Item (10G): Find at least one collectible in the game.

Porn. I found a porno mag. Oh my. What is this, Shadow Hearts: Covenant?

From Deus Ex: Human Revolution…


The Bull (25G): You defeated Lawrence Barrett, elite member of a secret mercenary hit squad.

Already wrote about this doozy earlier today: click, click, click.


Yes Boss (15G): You had an argument with your boss, David Sarif, and won.

I love these secret Achievements in Deus Ex: Human Revolution; they remind of the dialogue-centered ones in L.A. Noire and are all so more rewarding when they pop because I did not even expect them. I was just roleplaying Jensen to my style, being honest and ethical, taking his boss to task for something I can’t go into yet for spoiler reasons, and there ya go.


Sentimental Value (10G): You kept Megan’s bracelet for yourself. Apparently, letting go really is the hardest part.

I actually meant to give this back to Megan’s mother at the end of the sidequest, but hit the wrong button. Oops. Also…muhahaha!

That’s it, folks. Have a great weekend gaming, and we’ll see what new Achievements pop up for next week. Hopefully some from the last story-based DLC for Fallout: New Vegas, Lonesome Road. Need more Fallout: New Vegas, now and for forever…

Tell me what you’ve unlocked recently in the comments below!

Achievements of the Week – The Zippily Squat Edition

As predicted during last week’s Achievements of the Week, I did not get to play any Xbox 360 this week. Strangely, it was not just due to not getting Internet set up in our new home, but more of the blame goes to Hurricane Irene, who flooded our basement and restricted us from having power restored. Meaning we couldn’t live in our new home unless we liked staring at the walls and sitting in the dark and drinking lukewarm water. Even today, nearly a week later, power has yet to come back to Grimmauld Place, and that makes me sad, frustrated, and a host of other adjectives that I will refrain from spewing on Grinding Down. Especially considering that there’s an untouched copy of Deus Ex: Human Revolution in my messenger’s bag just begging to get some attention. Soon, my dearie. Soon…

I guess I did unknowingly unlock this little zinger:


Hurricane’s a Big Ol’ Pain (0G): Survived Hurricane Irene in 2011, but had to live without your Xbox 360 for like a week straight.

It’s something. Next week’s edition should hopefully feature a ton of cyberpunk-themed Achievements. If not, I’m blowing up the universe. If I can’t have power, none of y’all can.

What have you guys and girls unlocked during these past seven days? Speak up in the comments section below!

Achievements of the Week – The Legend of the Boar Edition

Posting this very early on this bright and sunny Friday as I’ll be spending it mostly moving, sweating, and moving and sweating at the same time. And who knows when we’ll have Internet again. Pray for Tara and I’s well-being as we leave the attic known as the Leaky Cauldron and head to the house in the woods, which she calls Godric’s Hollow and I call Grimmauld Place. Should be a crazy time…

Anyways, this week, I unlocked two Achievements with legend in their title and then sat idly on a boar for five minutes while checking my email. This is the very definition of excitement, I know.

From Fallout: New Vegas…


The Legend of the Star (20G): Completed The Legend of the Star.

Not going to say too much about this here as I am working on a big boy blog post, as this quest was a bit demanding, and I obviously didn’t ping this baby until my third character, wherein I really had to concentrate and pay attention to the fact that these Sunset Sarsaparilla star bottle caps were not gonna find themselves. Also, the quest’s reward is nothing great. Oi. Regardless, glad this one’s done as it was the last Achievements left for sidequests.


Caravan Master (30G): Won 30 games of Caravan.

Way back in June 2011, I wrote a rather informative blog post about how to play Caravan; you’d think, with that knowledge, that I’d have knocked this Achievement out a lot sooner than this. The problem is that the game got patched shortly after that, and the patch did things to Caravan. Cruel, nasty things. They made it so that opposing players could play cards such as kings, queens, and jacks against your own stacks, thus ruining your hard work to 26. The guy near Gun Runners was impossible, doing this every other turn. Fed up, I went back to my old staple of NCR ambassador Dennis Crocker, and while he occasionally messed up a stack of mine, it was less frequent. Six won games later, and there ya go.

Tara said,”Wham, bam, Caravan!” when I unlocked this. Love that dork.

From Nier…


The Book of Legend (20G): Grimoire Weiss joined your party.


All Aboared! (10G): You rode a boar for at least five minutes.

One of the early sidequests in Nier, given to you by some no-name villager, involves taking down a wild boar terrorizing…uh, sheep. Or people. It doesn’t matter. You just need to go kill a boar. After you do that, it seems other boars have heard of Nier’s horrible deed and are now tame around him, ready for riding. The Achievement’s descriptions says to ride the boar for five minutes, but I merely climbed on its back, put the controller down, checked what was up with Gmail and Twitter, peed, and came back to that oh-so-sweet pinging sound. All aboared indeed.

And that’s it. Depending on our Internet status at the new house, there may or may not be an Achievements of the Week for next week. We’ll see.

Unlock any good ones lately, Grinding Down readers? Tell me in the comments below.

Achievements of the Week – The Medal to the Pedal Edition

I was kind of hoping that by voicing my Achievements goals last week that I’d be more aware of them and into, y’know, getting things done. Alas, this was another mindtrip of a week, and I spent a good amount of it in a serious funk, a place where concentration is unwanted. Games with stories and things to constantly pay attention to were not my speed currently, and all I kind of was capable of doing was button mashing and going through the motions. Let’s take a trip down Memory Lane and recall what I wanted to get done this week:

My goals for this upcoming week are to beat Bastion, grind LEGO Pirates of the Caribbean to completion, and maybe give the extremely silly Nier a few more minutes of my time.

So, did I do any of that? Nope. Instead, I played a lot of Street Fighter IV.

From Street Fighter IV…


Medal Hunter (10G): Collect 500 Medals.


Medals Gets! (30G): Collect all Medal types.


The Road to Battle (10G): Play 100 Xbox LIVE battles. (Ranked match or player match)

I’ve never been great at fighting games, and I think that’s because I try to hard to learn combos and special moves instead of relying on good ol’ cheap tactics, like sweeping kicks and cornering opponents to death. In the Tekken franchise, I just wanted to learn all the special throw moves, as I thought the animations for them was awesome. Especially when watching a giant bear hug an old man to death.

Throws are less important in Street Fighter IV, as quick combos and projectiles and ultra combo finishes are the name of the game. I’m not amazing at these things, except projectiles, but throwing Hadoken after Hadoken after Hadoken is tiring. So earning medals after each match was a slow grind, as I would only get two to three per fight, given that I constantly got low grades. Out of the 100 Xbox LIVE battles played, I’ve won around 34. Not a terribly impressive amount.

But yeah, Street Fighter IV. Seems like the only Achievements left that I could probably unlock involve playing more online battles. The trial, survival, and challenge modes are brutal and hard, unless you cheat with Zangief’s Lariat move, which I have been doing, little by little, but it’s gonna take some time. Will let y’all know when I’ve collected 1,000 medals and played 200 Xbox LIVE battles. Probably will happen some time next year.

Not gonna bother trying to voice any Achievements goals this time around. Pretty sure it’s gonna be another crappy week. Just K.O. me now, please.

Achievements of the Week – The Police School of Philosophy Edition

Ahhh…another week of posts at Grinding Down comes to a close, and we have another round-up of earned Achievements. Alas, this was a light week. Extremely light. I mean, I did earnestly try for some Achievements in Fallout: New Vegas over the last couple of nights, but between getting distracted within the game and it freezing on me…it was all for naught. Besides, both Caravan Master and The Legend of the Star are time-heavy deals, frustratingly slow and methodic, and I’m inching closer, I swears, but nothing’s popped yet. Just need a few more Sunset Sarsaparilla Star Caps (41/50) and a few more Caravan wins (24/30).

That said, here’s my only two unlocked Achievements this week:

From L.A. Noire…


The Brass (30G): Achieve maximum rank.


The Long Arm Of The Law (30G): Complete all street crime cases.

I wrote about this one over here.

And that’s it! Boo.

My goals for this upcoming week are to beat Bastion, grind LEGO Pirates of the Caribbean to completion, and maybe give the extremely silly Nier a few more minutes of my time. We’ll see what gets done. I’m kind of teetering on my depression between wanting to do lots of comic work and not, so it all depends on the state of my headspace. If comics take the reins this week, most likely gaming gets pushed to the back-burner. Plus, there’s going to be even more moving and things to do this weekend. Really looking forward to stay-in weekends once Tara and I get into our new place, as the coming and going really does mess up my passion and trivial scheduling. Okay, sorry about that. The mind, it speaks what it wants…

Okay, Grinding Down readers. What’s your favorite Achievement unlocked this week?