Search Results for: GameBoy Jam 3

Tilt every platform to make it through Through

Here’s the unfortunate reality: I will never have enough time to explore all the game jams out there that I want to explore. I’m still not even close to seeing all the entries from GameBoy Jam 3, of which there … Continue reading

It takes a princess to save a knight in The Tale of Kelda

Don’t you hate it when, in the middle of spinning and swirling and dancing with your one true love in some fantasy-quality grassy field, a ferocious monster snatches away your significant only, leaving you standing there, burning for justice and revenge? … Continue reading

Use Roguelight’s arrows sparingly to beat the dark

Here’s another product from GameBoy Jam 3, of which I previously covered Meowgical Tower. In fact, this one, this aptly named Roguelight by Daniel Linsson, with audio from Jonathon Tree, is the jam’s big blindin’ star, ranked #1 by those that did … Continue reading

Meowgical Tower covers some fur-miliar adventuring ground

I have to imagine that, for anyone new to reading Grinding Down, this blog is a bit all over the map. In the past few posts alone, I’ve talked about an old PlayStation 1 car combat-limned racer, a game all things … Continue reading

Back-tracking with purpose in Cuckoo Castle

I’m not exactly sure what it is about these GameBoy Jams that brings about games involving animals and mysterious castles, but Cuckoo Castle is now the second I’ve encountered. The previous one was Meowgical Tower. It’s not that I’m anti-animals … Continue reading

Flipping the bird hard in The Night That Speaks

The Night That Speaks is not your typical game jam entry, especially when we’re talking about the GameBoy Jam. Quick–think of every single horror adventure you ever played on Nintendo’s GameBoy as a wee lad or lass. Not coming up … Continue reading