2016 Game Review Haiku, #57 – Assassin’s Creed IV: Black Flag

2016-gd-games-completed-assassins-creed-4-black-flag

Pirate, assassin
Kenway breaks foul Templar plot
Big fan of shanties

Here we go again. Another year of me attempting to produce quality Japanese poetry about the videogames I complete in three syllable-based phases of 5, 7, and 5. I hope you never tire of this because, as far as I can see into the murky darkness–and leap year–that is 2016, I’ll never tire of it either. Perhaps this’ll be the year I finally cross the one hundred mark. Buckle up–it’s sure to be a bumpy ride. Yoi ryokō o.

3 responses to “2016 Game Review Haiku, #57 – Assassin’s Creed IV: Black Flag

  1. Pingback: A tale of my most hated tailing missions in videogames | Grinding Down

  2. Pingback: In Assassin’s Creed: Revelations, you fight ideas with bombs | Grinding Down

  3. Pingback: Assassin’s Creed Syndicate, a big ol’ boring collectathon | Grinding Down

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