Daily Archives: August 21, 2015

Been blogging at Grinding Down now for six whole years

grinding down celebrating 6 years

Technically, if you dig through my archives, you’ll see that I actually began this ol’ Grinding Down blog of mine back in March 2009 with a smattering of posts, going silent until July 2009 for an additional whooping three posts. However, August 2009 seems to be where I really dug my heels in and stuck with it, eventually turning this place into a melting pot of things, the majority of which are, honest to supreme being in the sky, off the cuff thoughts and ramblings–it is, more or less, the only way I know how to write. And so here we are, six years later, sticking it out.

At first, I tried to treat Grinding Down as a blog styled after the bigger gaming websites I followed, which meant writing previews and reviews littered with line item details and even a number score at the bottom. Maybe this was, in its own way, my tactic for being noticed and hired off the Interwebz to work at one of these fancy gaming sites. Eventually, I drifted from that mentality and found a groove where I more or less wrote about whatever I wanted, how I wanted, using a pic atop each post with hopefully a clever phrase written on it in Showcard Gothic. Here’s a list of links to a few posts I’m still pretty proud of today:

I tried to restrain from compiling just a list of “top five” articles. If you think I missed calling out some other solid posts, by all means, link ’em in the comments. Truthfully, the posts that receive the largest amount of attention from Google searches, according to my stats, that is, are directly related to all things Pokemon. Like this heavy hitter. Anyways…

Things here will likely continue on as usual and pick up steam now that summer is beginning to wind down. Expect plenty more haikus as I polish off what’s currently on my buffet plate (Metal Gear Solid IV on PS3, Lara Croft: Guardian of Light on Xbox 360, LEGO Jurassic World on the 3DS, a bunch of mini things on my phone, and the never-ending Time Clickers on Steam).

At the beginning of the year, I had aspired to come up with some new features for Grinding Down, but alas, none have really materialized yet. Hmm. Perhaps I need to implement some sort of strategy to at least try some of the dozens and dozens of downloaded titles I have sitting quiet and collecting digital dust while I take my time and tip-too through Final Fantasy IX. I also continue to think about doing a podcast–the Grindcast, if you will–but can’t really find many cases where a one-man podcast is something people like listening to.

Out of fear of leaving someone out, I’d like to just thank anyone and everyone that comes by Grinding Down and reads my words. It means a lot to have your support, especially for my certainly random ideas and topics. If you want previews or Early Access impressions, along with review scores, go somewhere else. This is Grinding Down, a gamer’s guide to nothing. Here’s to another six years of waxing muse and grinding onwards. Also, if I have still not played my copy of Katamari Damacy by 2021, please yell at me.