Daily Archives: April 25, 2013

Easy come, easy go with two more deaths in Fire Emblem: Awakening

fea rip gregor and cherche

Well, another chapter has been completed in Fire Emblem: Awakening, which resulted in two more deaths. One had no effect on me, and the other nearly had me breaking my permadeath-forwards plan and resetting the game to try again and fix my foolish mistakes…but I didn’t. Instead, I saved my progress, checked the roster list to confirm the death, sadly, and shut the game off for the night. Grr. Like I said in my previous post, I’m now at the point in the game where I’ll be losing key members of the party, people that I’ve spent some considerable time with, leveling them up and picking out their specific weapons and working on relationship boosts.

Let’s get this out of the way. Yeah, yeah, Cherche died, and she died because she is a Wyvern Rider, also known as Dragon Knight, which means “kind of useless.” That might sound a little harsh, but I’ve not found many uses for air-borne warriors yet. Seriously, all it takes is one thrown pebble, and down these winged warriors go. I’m not upset over it, as I barely used her to begin with, and mostly had to spend time moving her away from enemies more than anything else. Well, in Chapter 18 “Sibling Blades”, there’s a lot happening, mostly related to the map deteriorating due to rising lava levels, and I guess I forgot where she was, and the enemy quickly moved in for the kill. My bad, not sad.

Now, just before starting “Sibling Blades”, I did two or three small side battles, for grinding’s sake. On the last one, I got Gregor’s level maxxed out at 20, and then used a Master Seal to reclass him to a Bow Knight. This allows him to use bows while still being killer with the right sword. Also, after these side battles, his relationship status with Panne reached level B, and I was pretty curious to see where those two would go from there. Unfortunately, it will never be, as I moved Gregor too far ahead–and by himself–for his own good. Believe it was one of those wizards with Elfire or something that killed him quickly. I’ll certainly miss his friendly and refreshing personality, as well as that accent and unique speech pattern that made him both hard to understand and completely unacceptable at times.

With that said and no going back, all I can do is push forward, keep my living and breathing people healthy and healed, re-arrange my units properly before a fight begins, and kick some serious Grima butt. Also now need to either level up some non-used folks, like Nowi, or find similar replacements for Gregor and Cherche via the Bonus Box. Stay tuned…

2013 Game Review Haiku, #17 – Kingdom Rush

2013 games completed kingdom rush screen 2

Stop waves from coming
Archers ready, for the king
Winsome RTS

These little haikus proved to be quite popular in 2012, so I’m gonna keep them going for another year. Or until I get bored with them. Whatever comes first. If you want to read more words about these games that I’m beating, just search around on Grinding Down. I’m sure I’ve talked about them here or there at some point. Anyways, enjoy my videogamey take on Japanese poetry.