LEGO The Lord of the Rings keeps surprising me. First, it is seemingly coming out at the end of this month instead of what I assumed would be a more timely release around The Hobbit, Part 1 on 34 in December. Second, out of nowhere, a free demo was dropped on the 3DS eShop this week; I stumbled across it blindly. Third, said demo begins with a crow taking a crap on whatever Hobbit you are controlling’s head, and that crow keeps crapping every 10 or 15 seconds until you progress a bit through the level. Oh boy. If dodging poop is what Traveller’s Tales is adding to the adventure to make it “funny” and their own, there is cause for worry.
The demo level is the scene at Weathertop, a hill in the Eriador region of Middle-earth. The hill itself is pretty important in terms of Middle-earth history since it was once a major fortress of the kingdom of Arthedain, home to one of the seven palantíri, and the place of several battles. For our purposes, it’s the spot where Strider and the four Hobbits pause to rest for the night only to then be attacked by several Ringwraiths. The Witch-king ends up stabbing Frodo with a Morgul-blade, which is not a good time for the wee halfling.
Anyways, it’s a moment in the books/films that I’ve experienced before in LOTR videogame form and will continue to do so long as they make these types of games. It’s hard not to. It’s both iconic as all gets and made for a “boss fight” kind of level. Most recently, I took down these Ringwraiths with sword and fire in Aragorn’s Quest, but I also recall doing it almost exactly the same way elsewhere. Or maybe I’m just crazy. It’s been a long time since I dabbled in The Lord of the Rings: The Third Age, so if there was a Weathertop fight there, I don’t recall, but have to assume it would at least have been handled differently, seeing as that game is a turn-based RPG built on Final Fantasy X‘s battle system. I have a couple other LOTR games in my collection–The Lord of the Rings: The Fellowship of the Ring (PS2) and The Lord of the Rings: War in the North–but don’t remember if there were any Weathertop fights in them.
Regardless, LEGO The Lord of the Rings handles it pretty much the same way, with Aragorn ultimately chasing these screeching undead away with fire. Before that happens, Frodo must slip the One Ring on, construct some decoy Hobbits, and have the Ringwraiths attack them in order to damage themselves and become dizzy, open for damage. And before that, you climb Weathertop, using Sam, Pippin, and Merry to do different actions while avoiding that crow that keeps crapping on you. It was extremely frustrating while trying to catch a fish because the crow always shits on your controlled Hobbit directly, knocking him out of the action animation, and you only have milliseconds to reel in a fish before that crow circles back for more. I did not like this part at all, and poor Tara had to listen to bird poop sound effects–think ppbblt–for several minutes on end; I’m sorry.
I won’t be getting LEGO The Lord of the Rings on the 3DS, as I prefer all my LEGO games on the Xbox 360 so I can S rank them like a crazy person–well, except for LEGO Pirates so far, grrr–but the game still looked really good on the portable. I even flipped the 3D effect on to see the One Ring in all its realness. Cutscenes were a bit brief, and it’s still extremely bizarre to hear the films’ dialogue spoken by these blocky boys, but whatever–that’s just something I’ll either get used to or I won’t. Based on what I saw of a Free Play level, it looks like we’ll be unlocking different “skins” for characters like in LEGO Harry Potter. I’m sure it’s still going to be a ton of fun to play co-op with Tara. I just hope we can get through the crow-crapping level part much faster if she distracts it while I fish for food. Guess we’ll find out relatively soon.