2012 Game Review Haiku, #5 – Super Mario 3D Land

Classic platforming
New isometric platform
Tanooki for all

For all the games I complete in 2012, instead of wasting time writing a review made up of points and thoughts I’ve probably already expressed here in various posts at Grinding Down, I’m instead just going to write a haiku about it. So there.

3 responses to “2012 Game Review Haiku, #5 – Super Mario 3D Land

  1. Heh heh, I like this. It strangely captures the entire essence of the game :p. Glad you played through it all, my friend!

  2. Pingback: The chase is on in Super Mario 3D Land | Grinding Down

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