Daily Archives: January 27, 2012

Achievements of the Week – The Sideways Explorer Turns the Tables Edition

I’m too lazy to check if this is actually a first, but a goal I made on last week’s edition of Achievements of the Week was actually met. Which one? Um, keep on reading, loyal readers. I also did fairly well in some other videogames, but they don’t deserve the spotlight quite like Rhaegar does for hanging out in the Mojave Wasteland and shooting the crap out of evil automatons. Oops, guess I spoiled it.

Here we go!

From Fallout: New Vegas…


Curios and Relics (15G): Cause 10,000 damage with unique Mojave Wasteland weapons.

Last week, I knew I wanted to get this Achievement, but I had no idea how close I was to the actual 10,000 threshold mark. I’d been playing for some time at that point–maybe around 25 to 30 hours–and while I wasn’t using unique Mojave Wasteland weapons all the time, I was making a conscious effort to whip out That Gun as much as possible. Guess I was right near the finish line as it was only within an hour or so of playing again that this baby popped.

From Marvel VS. Capcom 3: Fate of Two Worlds…


Excelsior! (10G): Perform 10 Team Aerial Combos. (Arcade/Xbox LIVE only)


Turn the Tables (10G): Land a Team Aerial Counter in a match. (Arcade/Xbox LIVE only)

No idea how I got these; I just mash those buttons like a crazy man.

From The Elder Scrolls V: Skyrim…


Explorer (40G): Discover 100 Locations


Sideways (20G): Complete 10 side quests

Sure, these two Achievements seem like natural fits for unlocking after playing a game for over seventy-five hours. I can understand the location-based one, as I’m a homebody and creature of comfort and do not enjoy venturing out into the wild too much, content to spend time in my Whiterun house or within the secretive lair for the Thieves Guild.

The side quests one? Hmm, maybe that needs a whole blog post for explaining. Yeah, that’s it. More content spread out over this hip and happening place of mine. Stay tuned.

From Quarrel…

Just blogged about this wonderful wordy game and the three Achievements I unlocked this morning.

That’s it for this week’s edition. It seems like, with each week, Friday gets here faster than before. Go figure. And it looks like yet another busy weekend. We’ll see if I make any further progress with the almighty, all powerful, and all too important Achievements list.

For those readers out there playing Skyrim, have you hit 100 locations yet? Do you remember your 100th one? Mine was Broken Oar Grotto.

I have no quarrel with Quarrel

I am a word nerd. Always have been, always will be. I guess this is obvious if you know me in real life, as I’ve been a copyeditor for the past seven to eight years. I see letters, I see words, and for the last chunk of life, I’ve been correcting misspelled words. It’s a disease. I just can’t help but notice errors or better ways to write something. And so I was very delighted to see a Quick Look of Quarrel over at GiantBomb, which is a game that’s been out on other platforms for some time now, but I’ve never heard of it because my cell phone is pre-600 B.C. I was sold immediately, especially at the appealing price tag of $5.00 (or 400 Microsoft Points) on Xbox Live.

Anyways, Quarrel…it’s a mix of Scrabble and Risk. Maybe some Boggle, too. Basically, each player is given different cuts of land on a shared map, and to capture enemy territory, you have to create a better word than them from a mix of random letters. The size of the word is limited to the number of soldiers you have when attacking, which can be increased by making kick-ass words or recruiting them from other controlled slices. It’s also a race against time, as sometimes you and your opponent will enter words worth the same value, with the winner being decided by who was the fastest.

Check out the three Achievements I’ve unlocked so far, which clearly show off my supreme wordage skills:


A Rag Man (5G): You made your first ever Quarrel anagram.


Unbeaten! (20G): You capably captured Starfish Bay in Domination without losing a single quarrel.


Incrediword! (15G): You made a whale of a word worth at least 20 points.

The aspect that I’m loving about Quarrel so far is how quickly a match can swing from being in your favor to being your worst nightmare. Last night, before bed, I decided to do one more match, a four-way between me and three computer-controlled opponents: Malik, Caprice, and Dwayne. I got picked to go last, so I sat, watching as the other players duked it out, trying to make anagrams  during their fights. When my turn came, I began dominating, since most of my enemies’ territories were now down in size, squashing their “OH” and “IT” with “SCRUB” and “LAZY”. I was able to take out Caprice and Dwayne, stopping to earn some new recruits. Then it was a back and forth between Malik and I, with me eventually flubbing up one too many times, and then he destroyed me. Even if you have eight troops to make an eight-letter word, a player with a four-letter word can still pull the rug out from under you.

But yeah, Quarrel! I’m gonna play some more this weekend, hopefully. Seems like a great chaser between stress and trying to get done a thousand and five artsy things for MegaCon and MOCCA. It costs $5.00, and you should get it, and then we should wage war against each other with words. Seriously, find me. Message me at PaulyAulyWog. Word!