I missed doing Achievements of the Week last week. Tara and I were on the road for most of that Friday, heading down to Maryland for SPX 2011. Totally worth it, and I’m sorry if I had you on the edge of your seat waiting for an update that never came. That means this edition is covering two weeks’ time. Don’t worry. I didn’t unlock a ton, just a handful in Deus Ex: Human Revolution and Mafia II. But now that we finally got the Internet set up at Grimmauld Place, it means I’m back in business, ready to officially track Achievements as they pop. You may cheer if you want. I can’t hear you from the other side of your screen.
Okay, here we go!
From Mafia II…
I’ve unlocked seven Achievements so far, but I’ll only showcase a few here. Story-based ones like “completed Chapter One” are kind of uninteresting. Don’t even try to argue otherwise.
Back to Business (10G): Do your first job for Mike Bruski.
This involved stealing a car and bringing it back in good condition. I definitely did the first half of that equation, but can’t confidently say that the car looked good when I pulled it into his yard. Those street signs just come out of nowhere, I swear it.
He Who Pays the Barber (10G): Improve the dockworkers’ haircuts.
The Achievement text is a bit misleading. Vito did not actually take out a pair of scissors, clippers, and a comb, doing wonders to these workers’ hair and bringing about all new styles and trends, like the Rachel. He simply beat up those that did not want to chip in for the “get a haircut” fund, and that was that. However, a haircut minigame would’ve been more fun as the hand-to-hand combat in Mafia II leaves a lot to be desired.
Collector’s Item (10G): Find at least one collectible in the game.
Porn. I found a porno mag. Oh my. What is this, Shadow Hearts: Covenant?
From Deus Ex: Human Revolution…
Already wrote about this doozy earlier today: click, click, click.
Yes Boss (15G): You had an argument with your boss, David Sarif, and won.
I love these secret Achievements in Deus Ex: Human Revolution; they remind of the dialogue-centered ones in L.A. Noire and are all so more rewarding when they pop because I did not even expect them. I was just roleplaying Jensen to my style, being honest and ethical, taking his boss to task for something I can’t go into yet for spoiler reasons, and there ya go.
Sentimental Value (10G): You kept Megan’s bracelet for yourself. Apparently, letting go really is the hardest part.
I actually meant to give this back to Megan’s mother at the end of the sidequest, but hit the wrong button. Oops. Also…muhahaha!
That’s it, folks. Have a great weekend gaming, and we’ll see what new Achievements pop up for next week. Hopefully some from the last story-based DLC for Fallout: New Vegas, Lonesome Road. Need more Fallout: New Vegas, now and for forever…
Tell me what you’ve unlocked recently in the comments below!