No sneaking past those boss fights in Deus Ex: Human Revolution

From the very beginning of Deus Ex: Human Revolution, I neglected all lethal weapons. Sneered at them, in fact, as I crept on by. A tranquilizer rifle and close-quarters takedowns were my tools of destruction. And, if need be, a flash grenade to confuse and create chaos. Surely those guards that I knocked unconscious were a bit confused to find their shotguns and deadly assault rifles still by their sides when they came to, but that’s just how my Jensen rolls: secretively, silently, stealthy.

Unfortunately, you can’t sneak past everyone. Specifically, the game’s bosses, and the first one, Lawrence Barrett, that meathead with a machine gun for a hand, has proved extremely troublesome so far. Upon entering the door that starts the fight, I realized that my wholehearted dismissal of all lethal weapons was going to hurt me here. Hurt me hard. I tried hitting Barrett with a few tranq darts as he blew my cover to shreds. Nothing happened, and by that I mean he came up, grabbed Jensen, and punched half his health away. A few more shots later, and I was reloading my latest save. Which, sadly, is right before I go through the door that starts the boss fight. Sigh…

If I run over to the left, in a small side room is a pistol and some bullets. However, before I can pick it up, I need to rearrange my inventory to make room for such a murderous entity. And then comes the arduous task of trying to shoot somebody, with a gun made for shooting on repeat; see, with the tranq rifle, it was pop out, fire, pop back into hiding spot, wait for body to drop. That strategy doesn’t work here. Barrett has to reload his machine gun-hand thing, giving you precious seconds to either fire or move to safer cover. Staying in that room for too long isn’t wise as he eventually begins tossing grenades your way.

I’ve tried beating him now three times with no luck. Contemplating backtracking far enough to maybe pick up a better weapon. Or maybe giving up my dream of being a sneaky Jensen, restarting the game, and putting all my Praxis points into combat skills instead of hacking skills. That would be lame, but if I can’t get past Barrett soon, it’s my only option.

If the developers wanted this to be the next Metal Gear Solid 3: Snake Eater, maybe they should have played that game and saw how awesome boss battles should be crafted. Specifically, The End. One day I’ll talk about how I tackled that fight. One day.

Remember, Deus Ex: Human Revolution is a game that lets you play any way you like, except when it’s time to take down some cheesy super soldiers.

5 responses to “No sneaking past those boss fights in Deus Ex: Human Revolution

  1. Wait, there’s a character named Barret that has a machine gun for a hand?

    • Yup! And I’d be more appreciative of that little nod if this boss fight wasn’t so unkind to stealthy players. This Barrett doesn’t seem to curse as much though.

  2. Pingback: Hack and slash through dungeons in Crimson Alliance, but don’t pick up loot | Grinding Down

  3. Pingback: Lawrence Barrett is no more, and that’s no bull | Grinding Down

  4. I know this post is ancient, but just wanted to say that even without a single armor augment or lethal weapon, you can actually take out the bosses relatively easily. You do have to grab the rocket launcher to take out the first one and double-back after the battle to pick up your tranq rifle again, but after that you can stun-gun the second one to death, and you can bring a turret gun set on ‘enemies’ mode down to kill the third one. The final one is easily handled with EMP bombs, gas grenades, and a wall-punch to hide.

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