Daily Archives: August 4, 2011

Free-roaming and not knowing what to do in Minecraft

About a week or so ago, I openly mused on my Twitter profile about how I both wanted to give Minecraft a try and at the same time…did not. The former desire comes from the fact that Minecraft-related things are everywhere across the Internet; can’t go to YouTube without seeing some video about how this person and that person faithfully recreated Middle-earth or Mass Effect‘s The Citadel or all of Westeros. Can’t visit any kind of videogame-related blog without seeing a post or two or three devoted to why this beta game is greater than fully completed titles. Crazy things like that. The game’s infecting my brainspace, and I love its trixel art style, which helps it stand out as, yes, indie, but also something different. The latter desire…well, I guess you could say I was a bit worried about getting addicted to it, hard.

Magically, the peeps behind Humble Indie Bundle 3 were listening in, and have now included a free Minecraft acceptance coupon for as long as the bundle is running. No, wait. The bundle ends in five days. So that’s not correct. Customers that bought the bundle can play Minecraft for free up to…August 14, 2011. Ten more days. Now I have no excuse but to give the game a try and see if it’s for me, if it’s something I’d like, if it’s something worth devoting time and wrist cramps to on my crappy Macbook or if it’s better to wait for the Xbox 360 version.

All of those questions will be answered. I’m currently writing up a special first-hour review of Minecraft for, well, The First Hour naturally. And by special, I mean special. Just y’all wait and see…

In the meantime, I’ll continue to roam aimlessly, punch trees and grass and pumpkins, and die every time the sun goes down. That’s been my experience so far, but who knows–it might all just click randomly. Do I really have to build my own fort?

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