Daily Archives: June 9, 2011

Loading up my 3DS with some new and old gaming experiences

Suddenly, there’s a whole bunch of new stuff on my Nintendo 3DS, and some of it I actually want to play–I know, pretty crazy times right now. Duck and cover!

Basically, I was finally able to get the eShop running the other day on the little handheld that couldn’t and decided that I would buy $20.00 worth of…$20.00 for shopping purposes. Yay, no more pointless points! Except, strangely, at the very end of my buying blitz, I still had an annoying $0.73 leftover, now doomed to sit unspent for–most likely–many months. Unless Mega Man Legends 3: Prototype Version drops tomorrow. But yeah, $0.73. Kind of like how I still have 10 Microsoft Points in my account, and there’s nothing I can spend it on. Oh well. For some reason, despite downloadable games for the Nintendo eShop being priced like so–$1.99, $3.99, $7.99–I kind of forgot to factor in tax, so my $20.00 splintered quickly, leaving my “account” to have some change left standing.

Let’s do a quick rundown of the shiny new:

Excitebike 3D

It’s the same ol’ Excitebike, but with a 3D coat, which no one is forcing you to wear. I tried it on and then took it off quickly. Didn’t do much except make the towering ramps stick out a bit. The classic levels, sounds, and controls are all there, and it’s still a blast to hit a ramp and land successfully, and it’s still not a blast to crash and yell at the little pixel dude to “Hurry up!!!” It’s hard to complain too much about this as it’s a free download from now until some time in late July. A nice new feature is the ability to save your course creations.

Pokédex 3D

Another freebie, but this one seems to be a freebie for all eternity. You start out with a random selection of Pokemon and unlock more via SpotPass and StreetPass and PokePass and a thousand other ways. You can organize as you please, but its best feature is that all the ‘mon are animated in 3D and look gorgeous. Audino never looked so huggable. Still, I’d have loved to have seen some kind of bonus interaction for us portable gamers that actually had a copy of Pokemon White/Black as a nice “thank you” for buying the game. Maybe special skins for the Pokedex based on how many you’ve caught in the retail game or something like that. I dunno. It’s nice and fun to click around on, but it can only do so much.

The Legend of Zelda: Link’s Awakening

It’s been a struggle, but I’ve resisted playing this so far, and here’s why: I’d like to cover my first 30 minutes with it for The First Hour as it’s a game I’ve never played, but–judging from screenshots only–seems to play a lot like my absolute favorite videogame of all time (OF ALL TIME!). That would be The Legend of Zelda: A Link to the Past, naturally. Hopefully soon I can find a pocket of time and a place with air conditioning to take notes.

Music On: Electric Piano

I nabbed this based solely on a suggestion from the comments. It’s a keyboard simulator with some drum tracks and knobs to play with. A fun, silly time-killer, and cheap to boot. You can speed up and slow down background beats, as well as pitch the keyboard notes to high heaven. Haven’t figured out how to record anything yet, but will do so eventually. And then it’s on to music stardom, headlining for Lady Gaga and singing about how we’re all beautiful, inside and out. Can’t wait. Tour starts Winter 2012.

Simply Mahjong

The game’s title says it all: it’s mahjong. But here’s the thing; I’m a closeted mahjong addict. Something about the match-two-but-with-strategy gameplay gets me every time. I’ve done a couple of puzzles so far, and it’s exactly what was promised. There’s three sets of difficulty, which each tier getting its own bundle of puzzles to complete. I’d say there’s probably over 100 in total. What’s funny is that when you type in “mahjong” in the 3DS eShop search box, you get like five different titles, all of them more or less the same thing. I closed my eyes and picked this one, but I’m sure any of them would be satisfying.

Classic Scrabble

Ahh, yes. The game of words for wordsmiths worldwide. Love me some Scrabble. I played one game so far and dominated my A.I. opponent, but that was on default difficulty. Gotta ramp it up. It’s nice that every word played also gets a definition so you can’t call BS on words like EDS (education) or LING (a heath plant). Only weird thing is you gotta turn the device sideways like a book to play it. Not a deal-breaker, but odd nonetheless.

And that’s about it for now. It’s nice to have some extra games to fiddle with on the go other than Find Mii or Face Raiders (which isn’t always playable depending on where you are playing). I do look forward to Mega Man Legends 3: Prototype Version, as well as the free download of The Four Swords in September, but other than that, not sure what else I’d be interested in getting. Unless they dropped a ton of SNES games for download, which I doubt will happen. Please happen.

30 Days of Gaming, #22 – A game sequel which disappointed you

I remember it well, tearing apart the floor of my bedroom closet in search of the original case for PlayStation’s Metal Gear Solid; unfortunately, as a younger fleshling, I was not as good as I am now about being organized and keeping good care of my videogame purchases, and I desperately needed this case. Without it, I could no longer progress. See, on the back of the jewel CD case was a screenshot of Solid Snake communicating with Meryl, giving her codec frequency the limelight. In-game, ArmsTech President Kenneth Baker mentions all of this, and it’s up to you, the gamer, to put it all together. I do believe the Internet was happening back then, but it was much slower to look things up on, and so, without the case to find that special codec signal, all future stealthiness was lost.

Visual proof for y’all:

It was magical, for sure; a wall-breaker, a mind-twist, a clever punch to make the moment truly have a lasting effect, a foreshadowing of what was to come. There’s plenty of other great things in Metal Gear Solid to talk about–Psycho Mantis was impressed by how long I’d been playing Suikoden–but alas, we’ll have to save it for a GAMES I REGRET PARTING WITH posting as I did, for some unknown reason, trade it in. Boo. Anyways, this 30 Days of Gaming topic is about sequels…

There was no such magical moment in Metal Gear Solid 2: Sons of Liberty. Yup, there were twists and turns and surprises, but nothing really hit the mark as well as the former title did. MGS 2‘s biggest letdown was, naturally, removing the character we all loved playing as and replacing him with…Raiden. Snake handled missions with force and raw determination; Raiden, with his effeminate looks and high-pitched voice, handled them less-enthused with the occasional argument between his girlfriend Rose. Cruelty burns bright knowing that Snake is still around, disguised as a marine and offering advice during the mission. And then, of course, there’s nude Raiden, a sequence that was bewildering and baffling, that more or less summed up the entire MGS 2 experience in that, yes, we’d all been had.

Now, there’s a lot I do like about MGS 2. Namely the first chunk of the game where you get to play as Snake, the boss battle against Vamp, and shooting bad guys with tranquilizer darts and then stuffing them into lockers for non-lethal kills. But overall, it just did not live up to the same thrilling, dramatic experience as in Metal Gear Solid. If anything, it got more zany, and while a little insane humor has always been peppered into the franchise, it was usually deftly balanced with a great story and characters to care about. I never grew to care about Raiden, and I did attempt to throw himself from Big Shell numerous times; it’s unfortunate to see that he’s still an important character in the franchise years later. Doesn’t Rose know anything about smothering lovers in their sleep with pillows?

Other nominees for disappointing sequels include: Jak II, Colony Wars: Vengeance, and Dragon Age II (saying this without haven’t even played more than the demo yet). What game sequel disappointed you, dear Grinding Down readers, the most?