Without warning, I have a new game to add to my list of DO WANTS for 2011. Enter Monster Tale! It’s an adorable platformer for the Nintendo 3DS made by the creators of Henry Hatsworth and the Puzzling Adventure that’s a mix of an RPG, a Metroidvania, and a throwback to SNES classics. Beautiful sprites suck me in every single time.
Anyways, you play as Ellie, the blue-haired heroine above as she explores a mysterious world with her pet Chomp. A fairly hollow setup, but it’s more than enough to start with, and the gameplay seems to be the most unique thing about Monster Tale. See, Chomp can assist Ellie during combat and gain EXP (from eating cookies from one instance that I saw) and use items you pick up on the top screen. These items are dropped to the bottom screen–the “Pet Sanctuary”–where Chomp can hang out, regenerate health, learn skills from scrolls, and use items to help you out in battle. Chomp also comes with his/her own skill tree and seems to be customizable in terms of skills and actions.
Imagine if all monsters could gain experience and strength bonuses from eating cookies:
Today is the first I’ve ever heard of this game, but I guess I’m late to the party as some Googling shows a few sites doing previews and all that jazz dating back to early January 2011. However, what really hooked me was the Quick Look over at Giant Bomb, which does spoil a bit of the beginning, but does wonders to show you why it’s gonna be a great addition to anyone’s DS collection. It comes out some time in March. Between this and Radiant Historia, my DS is gonna be cruisin’ for a bruisin’.
Here’s a few more screens to slober over, too: