Isn’t it pretty?
Given as a quest reward for putting King Wee Wee in Tetanus Warren six feet under, The Spy is a crazy good gun. Cah-razy good. It’s a Hyperion SMG (or maybe it’s considered an assault rifle?) with a highly effective scope, making it almost pass for a multi-clip, fast-damaging sniper rifle. Almost. There’s definitely perks to using a sniper rifle to snipe from a distance, but The Spy can hold its own, too. It also takes out shields relatively fast.
Now, I’ve written before about my distaste for big guns, so I sell every rocket launcher I pick up. Otherwise, I do try to swap a lot of my guns in and out of my hand to try them all. Borderlands claims it has a godzillian amount of weapons, and though a lot will look the same, most will perform completely different. It’s good to give each one a test run, even the silly repeaters. But The Spy has not been swapped out since I got it. It’s too good, especially for the character I’ve built; my soldier has a high capacity shield that also regenerates health over time, as well as a class mod that regenerates ammo at a good clip (pun intended). That means I can basically sit back and fire at a decent distance thanks to The Spy, and throw down my corrosive-laced turret for extra support.
There’s a couple other guns that I like to use, like Krom’s Sidearm and an assault rifle that likes to make things explode, and they all have a time and a place. By chance, The Spy seems right for each of these except when I’m getting mobbed by three crazy suicide pyscho bandits. Then I have to rely on grenades and hiding and mixing it up.
I guess if there’s one good thing to playing this game all alone is I don’t have to fight over awesome loot like the above. It’s just mine, now and forever.