Trouble in the SimCity

Last night, I gave SimCity DS a second chance. I bought it a long, long time ago while on a vacation and itching for something new, and I remember disliking it instantly. It’s based on SimCity 3000, but I really wish it had aimed more for the SNES version because, to me, that game exemplified quality city-building simulation. Sure, graphically, it was pretty bland, and the same can be said about the music, but SimCity for the SNES nailed the formula. It was not too fast-paced or chaotic, and it allowed the player to learn from their mistakes over time instead of constantly punishing them.

However, thirty minutes with SimCity DS just hit home the fact that this game is not made for a portable system, especially one with a tiny screen and stylus controls (though those are optional). Controls are iffy, mostly unreliable, and it seems like a disaster struck my city every few minutes. Besides that, there’s lagging and loading screens and 937 menu screens to sift through.

All in all, not what I wanted.

Anyways, I’m finishing up writing the review for The First Hour. Will let the entire Internet know when it goes live. Unless someone orders a tornado or alien invasion on me, that is…

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s