From Marble Madness to Super Mario World to Suikoden to Jumping Flash! to Sly Cooper and the Thievius Raccoonus and countless others. More than just entertainment, they’ve been a part of my life ever since I was a young boy and received my very first game console for Christmas. It was, to my boyish delight, a Super Nintendo Entertainment System, and with its velvety purples and soft, ash-like grays the darn thing nearly brought tears to my eyes. In actuality, I’m saving those liquid droplets for when my SNES no longer works; I still play Donkey Kong Country 2, Killer Instinct, and Kirby on it to this very day, which, when you think about it, is akin to observing a miracle.
Anyways, I’ve gone through only a handful of gaming systems though, still not yet crossing into what Interwebberz deem “next-gen,” but not a day goes by that I don’t keep up with what’s happening in the industry or what new achievements were issued for such-and-such or when the next price cut might hit. I have thoughts, I have some experience, I have ideas and rants and questions that need posing. I guess that means writing about games again, or trying to. Hence, Grinding Down. It’s a gamer’s guide to nothing, which more or less means whatever you want it to mean. I’ll do my best to make it into something, really.
So here I am, resetting my inner console, starting over yet again.
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